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General Tabletop Discussion
*TTRPGs General
D&D deserves a better XP system
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<blockquote data-quote="eryndel" data-source="post: 1334527" data-attributes="member: 13120"><p>I'm actually sick and tired of how D&D actually rewards diplomatic solutions to encounters over sheer brutality. I mean, imagine our intrepid party armed to the teeth wanders down the hall and encounters 6 hobgoblins. In the good old days, that would be a few rounds of combat, 210xp, and 6 bodies for the dungeon's janitorial staff to clean up later. But now, the 3.5 DMG (pp 36-37) is all about vague terms like "defeating an encounter" or "overcoming a challenge." Now, the party can bring out the bard to regale them, talk to them, and, even befriend them. Now a party can reap in the XP for "overcoming the challenge" without even breaking into the wand of cure light and might even walk away with a few allies in the process.</p><p></p><p>What happened to the body count???? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p><p></p><p>Man, now I've failed my wisdom check. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>(as an aside, this is how my wife used to roleplay [1st edition] as a kid. Her mom would run a dungeon crawl, and she'd befriend all the monsters. They even team up, and the whole lot would clear out the dungeon. Mom had a tough time giving her good challenges after a while. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p><p></p><p>Werner</p></blockquote><p></p>
[QUOTE="eryndel, post: 1334527, member: 13120"] I'm actually sick and tired of how D&D actually rewards diplomatic solutions to encounters over sheer brutality. I mean, imagine our intrepid party armed to the teeth wanders down the hall and encounters 6 hobgoblins. In the good old days, that would be a few rounds of combat, 210xp, and 6 bodies for the dungeon's janitorial staff to clean up later. But now, the 3.5 DMG (pp 36-37) is all about vague terms like "defeating an encounter" or "overcoming a challenge." Now, the party can bring out the bard to regale them, talk to them, and, even befriend them. Now a party can reap in the XP for "overcoming the challenge" without even breaking into the wand of cure light and might even walk away with a few allies in the process. What happened to the body count???? :rolleyes: Man, now I've failed my wisdom check. :eek: (as an aside, this is how my wife used to roleplay [1st edition] as a kid. Her mom would run a dungeon crawl, and she'd befriend all the monsters. They even team up, and the whole lot would clear out the dungeon. Mom had a tough time giving her good challenges after a while. :D ) Werner [/QUOTE]
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