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General Tabletop Discussion
*TTRPGs General
[D&D Design Discussion] Preserving the "Sweet Spot"
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<blockquote data-quote="Baron Opal" data-source="post: 2995037" data-attributes="member: 10433"><p>Back in the day I was the original editor of the Living City Extra-planar campaign, as well as authoring the first three adventures. One of the expectations of that campaign was that (IIRC) characters that were being retired around 12th level would have an outlet.* One of the things that was decided was that there would be a level cap of 16th level as well, mainly for the spells mentioned above. Since Wish and Limited Wish were so open ended, and the players of the higher level characters had a certain reputation for cheeziness, it was decided to cap the game at that level regardless so DMs didn't have to worry about it. The rule set was 2e at the time. Also, the adventures for high level characters were eight hours rather than four.</p><p></p><p>* This was, in fact, the second high level campaign. The underdark campaign recieved such positive feedback that a second campaign was approved.</p></blockquote><p></p>
[QUOTE="Baron Opal, post: 2995037, member: 10433"] Back in the day I was the original editor of the Living City Extra-planar campaign, as well as authoring the first three adventures. One of the expectations of that campaign was that (IIRC) characters that were being retired around 12th level would have an outlet.* One of the things that was decided was that there would be a level cap of 16th level as well, mainly for the spells mentioned above. Since Wish and Limited Wish were so open ended, and the players of the higher level characters had a certain reputation for cheeziness, it was decided to cap the game at that level regardless so DMs didn't have to worry about it. The rule set was 2e at the time. Also, the adventures for high level characters were eight hours rather than four. * This was, in fact, the second high level campaign. The underdark campaign recieved such positive feedback that a second campaign was approved. [/QUOTE]
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[D&D Design Discussion] Preserving the "Sweet Spot"
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