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[D&D Design Discussion] Preserving the "Sweet Spot"
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<blockquote data-quote="jmucchiello" data-source="post: 2998512" data-attributes="member: 813"><p>Pretend I'm someone else.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Actually the answer is on your chart. It says character level, not class level. So when the ftr-3/bbn-2 with the +5 BAB goes to ftr-3/brb-3, he consults the good column increase from character level 5 to character level 6 and becomes BAB +5.5. so by ftr-7/brb-7/rgr-6 he will be no different than the ftr-20.</p><p></p><p>On the othe hand, the ftr-8 or takes a level of sorcerer will only gain .25 BAB by going from level 8 to level 9 on the poor chart.</p><p></p><p>The flaw with this method of course is that ftr-1..ftr5/sor1..sor5 has a different bab than sor1..sor5/ftr1..ftr5. Or maybe it's not a flaw. Order of learning combat could affect total combat ability. (or you make the rule that you recalculate BAB every level using the most favorable progressions first regardless of the order they were gained. So the sor5 taking a level of ftr1 would reset bab to +1 for ftr1, +2 for level 2-5 on ht poor chart at levels 2-5 and +.25 for character level 6, yielding +3.25.)</p><p></p><p>Now my head hurts. Can't wait to see how this progression change affects Monsters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="jmucchiello, post: 2998512, member: 813"] Pretend I'm someone else.... :) Actually the answer is on your chart. It says character level, not class level. So when the ftr-3/bbn-2 with the +5 BAB goes to ftr-3/brb-3, he consults the good column increase from character level 5 to character level 6 and becomes BAB +5.5. so by ftr-7/brb-7/rgr-6 he will be no different than the ftr-20. On the othe hand, the ftr-8 or takes a level of sorcerer will only gain .25 BAB by going from level 8 to level 9 on the poor chart. The flaw with this method of course is that ftr-1..ftr5/sor1..sor5 has a different bab than sor1..sor5/ftr1..ftr5. Or maybe it's not a flaw. Order of learning combat could affect total combat ability. (or you make the rule that you recalculate BAB every level using the most favorable progressions first regardless of the order they were gained. So the sor5 taking a level of ftr1 would reset bab to +1 for ftr1, +2 for level 2-5 on ht poor chart at levels 2-5 and +.25 for character level 6, yielding +3.25.) Now my head hurts. Can't wait to see how this progression change affects Monsters. :) [/QUOTE]
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