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<blockquote data-quote="Saracenus" data-source="post: 5652083" data-attributes="member: 47839"><p>Zaren,</p><p></p><p>I have to disagree with your assessment on quality (I agree that quantity has gone down).</p><p></p><p>If anything I think the quality of the material of late has been much better. </p><p></p><p>Heroes of Shadow had little that was glaringly bad and a lot of the content was stellar.</p><p></p><p>The Shadowfell supplement is pure awesome-sauce. The despair deck was a huge hit at D&D Encounters in Portland. Lots of role-playing and tactical choices in the game changed when players were suddenly afflicted with mental breakdowns.</p><p></p><p>Monster Vault: Threats to the Nentir Vale - Rockin'! I made mad use of it with the first week of purchase, Boggles are nasty, nasty little creatures that take player's stuff and make them want to revenge... There were only a few "meh" entries.</p><p></p><p>In the Neverwinter Campaign Guide the themes, integrated backgrounds with the themes, a bladesinger class (that feels lie a wizard with a sword) that is not a rehash of the swordmage (which feels like a fighter with a bit of magic). Having seen the Warpriest of Corellon in action, a bow wielding Leader is finally an awesome choice (I was not a fan of the Bow Bard).</p><p></p><p>The cards in the Neverwinter Fortune Packs are way better than the Shadow over Nentir Vale cards (in which the commons were way better than the rares).</p><p></p><p>D&D Encounters stumbled in Season 3 (20 weeks is just too long) and the quality has steadily improved. The current season is one of the best adventures I have seen come out of WotC. There are call outs to most, if not all Neverwinter themes in the adventure making the choices you make during character creation pay off (the whole integration thing is awesome).</p><p></p><p> Mordenkainen's Magnificent Emporium is supposed to fill in the holes of the rarity system, provide more mundane gear and best all brings back cursed magic items, WOOT! I haven't seen this one but it is one that I am definitely putting on the must buy list.</p><p></p><p></p><p>This doesn't even address the steady improvement of eContent on the DDI side.</p><p></p><p></p><p>If the tools get a major boost in September as hinted at I for one will count this as one of the strongest years for consistently good material.</p><p></p><p></p><p>I am, for one, happy to sacrifice quantity for quality. As your measure of quality may differ from mine this might not be so great a year for you.</p><p></p><p></p><p>Now I am off to figure out how my party is going to survive a spellplague changed white dragon that showed up at the end of a hard fought encounter at Wednesday's DDE game (no short rest for us). Next week is going to be scary fun.</p></blockquote><p></p>
[QUOTE="Saracenus, post: 5652083, member: 47839"] Zaren, I have to disagree with your assessment on quality (I agree that quantity has gone down). If anything I think the quality of the material of late has been much better. Heroes of Shadow had little that was glaringly bad and a lot of the content was stellar. The Shadowfell supplement is pure awesome-sauce. The despair deck was a huge hit at D&D Encounters in Portland. Lots of role-playing and tactical choices in the game changed when players were suddenly afflicted with mental breakdowns. Monster Vault: Threats to the Nentir Vale - Rockin'! I made mad use of it with the first week of purchase, Boggles are nasty, nasty little creatures that take player's stuff and make them want to revenge... There were only a few "meh" entries. In the Neverwinter Campaign Guide the themes, integrated backgrounds with the themes, a bladesinger class (that feels lie a wizard with a sword) that is not a rehash of the swordmage (which feels like a fighter with a bit of magic). Having seen the Warpriest of Corellon in action, a bow wielding Leader is finally an awesome choice (I was not a fan of the Bow Bard). The cards in the Neverwinter Fortune Packs are way better than the Shadow over Nentir Vale cards (in which the commons were way better than the rares). D&D Encounters stumbled in Season 3 (20 weeks is just too long) and the quality has steadily improved. The current season is one of the best adventures I have seen come out of WotC. There are call outs to most, if not all Neverwinter themes in the adventure making the choices you make during character creation pay off (the whole integration thing is awesome). Mordenkainen's Magnificent Emporium is supposed to fill in the holes of the rarity system, provide more mundane gear and best all brings back cursed magic items, WOOT! I haven't seen this one but it is one that I am definitely putting on the must buy list. This doesn't even address the steady improvement of eContent on the DDI side. If the tools get a major boost in September as hinted at I for one will count this as one of the strongest years for consistently good material. I am, for one, happy to sacrifice quantity for quality. As your measure of quality may differ from mine this might not be so great a year for you. Now I am off to figure out how my party is going to survive a spellplague changed white dragon that showed up at the end of a hard fought encounter at Wednesday's DDE game (no short rest for us). Next week is going to be scary fun. [/QUOTE]
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