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D&D DMing is not playing chess against the players!!
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<blockquote data-quote="Silverblade The Ench" data-source="post: 5226117" data-attributes="member: 19083"><p>Dannyalcatraz,</p><p></p><p></p><p>aye, exactly! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Ariosto,</p><p>lol yes I agree "Lighen up and have FUN!" is the best rule <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Doug</p><p>Dragon mag 1979</p><p>damn, man! are the the Saruman of D&D?!</p><p>(meant in good way: encyclopeadic knowledge +5!) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p>but good point. <em>Touche'!</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I just see more of it now in the 4th ed discussions though. I love the tactics of 4th ed, I just dont' see 'em as "the whole of the" game.</p><p></p><p>On traps, i never EVER put them in "just for the sake of it" apart from on a fun/psyhco adventure, hehe</p><p>To me what kind of blinking lunatic would put a trap next to their WC, eh? Oh Count Repugsive goes for a whizz when he's blind drunk and gets skewered by his Pit Trap of Proctologist's Delight +5, eh?! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>nah, no NPC with half a brain will use a trap anywhere near him, without damn good reaosn and an easy way to bypass it, or ensure it never hits him!</p><p>So only places like say a crypt meant ot keep people out to stop releasing an imprisoned fiend, would be riddled with traps.</p><p>Otherwise only alarm traps, net traps, ones triggered by magic, imprisoning traps (like part of the corridor rotates flipping you into a cell) and so forth would be used.</p><p>Maybe with a special lethal trap that you can easily avoid as a last ditch safety, or say a magic misisle shooting turret/device to keep wandering critters out</p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 5226117, member: 19083"] Dannyalcatraz, aye, exactly! :) Ariosto, lol yes I agree "Lighen up and have FUN!" is the best rule :) Doug Dragon mag 1979 damn, man! are the the Saruman of D&D?! (meant in good way: encyclopeadic knowledge +5!) :p but good point. [I]Touche'![/I] :) I just see more of it now in the 4th ed discussions though. I love the tactics of 4th ed, I just dont' see 'em as "the whole of the" game. On traps, i never EVER put them in "just for the sake of it" apart from on a fun/psyhco adventure, hehe To me what kind of blinking lunatic would put a trap next to their WC, eh? Oh Count Repugsive goes for a whizz when he's blind drunk and gets skewered by his Pit Trap of Proctologist's Delight +5, eh?! :p nah, no NPC with half a brain will use a trap anywhere near him, without damn good reaosn and an easy way to bypass it, or ensure it never hits him! So only places like say a crypt meant ot keep people out to stop releasing an imprisoned fiend, would be riddled with traps. Otherwise only alarm traps, net traps, ones triggered by magic, imprisoning traps (like part of the corridor rotates flipping you into a cell) and so forth would be used. Maybe with a special lethal trap that you can easily avoid as a last ditch safety, or say a magic misisle shooting turret/device to keep wandering critters out [/QUOTE]
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