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D&D doesn't need Evil
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<blockquote data-quote="Warpiglet-7" data-source="post: 8405564" data-attributes="member: 7025282"><p>I realize this is not popular opinion, and don’t care. It works for me.</p><p></p><p>I like alignment as a palpable force that may even be tied to the planes.</p><p></p><p>I like items to that respond to that force. What was that item? Something of ineffable damnation?</p><p></p><p>I like holy avengers aligning with LG characters.</p><p></p><p>most of the objections to alignment that I see are semantics and thrust upon “real life” where it does not map.</p><p></p><p>we always agreed creature rights were good. Generosity, forgiveness, etc were good. I play with individuals who have similar language and archetypes.</p><p></p><p>there are few pure examples in game so we play a preponderance of attitude and acts is good enough barring something jarringly outside the general category.</p><p></p><p>I fully realize that a lot of folks like the murky gray of the real world. When we play with evil dragons, sorcerers and so forth my group has been pretty ok with good and evil.</p><p></p><p>do we need it? Do we need to say give different weapons names? We could just say d6 piercing weapon I guess.</p></blockquote><p></p>
[QUOTE="Warpiglet-7, post: 8405564, member: 7025282"] I realize this is not popular opinion, and don’t care. It works for me. I like alignment as a palpable force that may even be tied to the planes. I like items to that respond to that force. What was that item? Something of ineffable damnation? I like holy avengers aligning with LG characters. most of the objections to alignment that I see are semantics and thrust upon “real life” where it does not map. we always agreed creature rights were good. Generosity, forgiveness, etc were good. I play with individuals who have similar language and archetypes. there are few pure examples in game so we play a preponderance of attitude and acts is good enough barring something jarringly outside the general category. I fully realize that a lot of folks like the murky gray of the real world. When we play with evil dragons, sorcerers and so forth my group has been pretty ok with good and evil. do we need it? Do we need to say give different weapons names? We could just say d6 piercing weapon I guess. [/QUOTE]
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