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D&D doesn't need Evil
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<blockquote data-quote="Scott Christian" data-source="post: 8406861" data-attributes="member: 6901101"><p>While I agree in concept that it is not needed. What is wrong with a word that describes or summarizes. There are lots of types of castles, and I don't go around saying: "Before you stands a large building of brick construction with high stone walls and it' surrounded by a body of water that has this wooden frame that seems to lower over the water." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>And yes, I know I am being hyperbolic. I also understand that evil can be dependent on the viewer. But it is the DM's job to know their players. And if they know their players would find a necromancer's actions horrid, they can use evil. In fact, even in an evil campaign I ran, the concept of evil still existed. When the PCs were tricked, they sought revenge because the theft went against their "moral code." Even intelligent, evil things in movies that get worked over by a bigger badder evil are pissed and try to avenge because the badder evil crossed the line.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8406861, member: 6901101"] While I agree in concept that it is not needed. What is wrong with a word that describes or summarizes. There are lots of types of castles, and I don't go around saying: "Before you stands a large building of brick construction with high stone walls and it' surrounded by a body of water that has this wooden frame that seems to lower over the water." ;) And yes, I know I am being hyperbolic. I also understand that evil can be dependent on the viewer. But it is the DM's job to know their players. And if they know their players would find a necromancer's actions horrid, they can use evil. In fact, even in an evil campaign I ran, the concept of evil still existed. When the PCs were tricked, they sought revenge because the theft went against their "moral code." Even intelligent, evil things in movies that get worked over by a bigger badder evil are pissed and try to avenge because the badder evil crossed the line. [/QUOTE]
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