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D&D doesn't need Evil
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<blockquote data-quote="doctorbadwolf" data-source="post: 8407423" data-attributes="member: 6704184"><p>Exactly. D&D needs (Good and) Evil because that is part of the brand ID, as well.</p><p></p><p>My library game was all new players, and I’ve played with plenty of kids and young adults. They take issue with orcs being monolithically evil, not with Evil being a real force in the game world. </p><p></p><p>As someone else said, the adventure and session will provide most of the context for most NPCs regardless what you put on the statblock. </p><p> </p><p>Beyond that, I know she keeps her word, doesn’t value others’ lives or freedom as a “good” in itself, is willing to work as part of a system/hierarchy, and combining my own life experience with what LE means, she probably has a visceral distaste for liars, and people who break rules, and is completely willing to hurt people for small “infractions” because she believes in the power of negative reinforcement. </p><p> </p><p>From there, I’m going to build on what could be a foil to a PC who hasn’t had the spotlight in a bit. Ie, the rogue or warlock are easy, but also the LG Paladin who agrees about rules but who believes in the power of mercy and compassion, that’s some good tension. </p><p></p><p>Yes, it is. Domination, “on its own” is the taking of power over others without their consent, using force or the threat of force. Which is unambiguously evil.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8407423, member: 6704184"] Exactly. D&D needs (Good and) Evil because that is part of the brand ID, as well. My library game was all new players, and I’ve played with plenty of kids and young adults. They take issue with orcs being monolithically evil, not with Evil being a real force in the game world. As someone else said, the adventure and session will provide most of the context for most NPCs regardless what you put on the statblock. Beyond that, I know she keeps her word, doesn’t value others’ lives or freedom as a “good” in itself, is willing to work as part of a system/hierarchy, and combining my own life experience with what LE means, she probably has a visceral distaste for liars, and people who break rules, and is completely willing to hurt people for small “infractions” because she believes in the power of negative reinforcement. From there, I’m going to build on what could be a foil to a PC who hasn’t had the spotlight in a bit. Ie, the rogue or warlock are easy, but also the LG Paladin who agrees about rules but who believes in the power of mercy and compassion, that’s some good tension. Yes, it is. Domination, “on its own” is the taking of power over others without their consent, using force or the threat of force. Which is unambiguously evil. [/QUOTE]
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