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<blockquote data-quote="Evilhalfling" data-source="post: 2175857" data-attributes="member: 16991"><p>My contribution comes in the form of stories. </p><p></p><p>Last session the Pcs found a neutral sketetal mage guarding part of a ruin, the sorcerer bought his scrolls from him for 190 gp. He then turned around and asked the party thief to buy more supplies for him, and gave him the same bag of coins. (huh. some much for killing monsters and taking thier stuff) </p><p>The party returned to town and the same bag of coins (+150 gp) was given to the local low lvl wizard for magic scroll inks, the party then had him ID party items, and gave him a battered platnium bowl, and for change he pulled out a familiar bag and gave them the 300 gold back. The 20 int thief had a brief glimpse of some kind of notes of credit economic system, just write 300 gp on the bag, fill it with rocks and keep passing it around. But realized that he would have to be in charge to get anyone to accept it. The party ended up opening the bag and dividing it up as loot - total reward 100gp 1 pp, and another 20gp3sp from selling mundane weapons etc. each. At leat 150 of it will end up in the hands of the local cleric for healing potions. (some of which will head back to the lowlvl wiz who is also an alchemist, as the cleric pays for the cost of creating the potions)</p><p></p><p>Just wait until they try and sell the +2 shortsword <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> "Lets see Ill give you my +1 shortsword, a favor I have from the local cleric/smith to enchant a weapon to +1, and ..... </p><p>This game is the closest I have come to the barter system, and the players are loving it. About a third of the party buisness is conducted in the towns best tavern, rather than visiting actual shops. </p><p> </p><p>They are currently in an isolated small town, If they get to a larger city the economy will swing back to standard.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2175857, member: 16991"] My contribution comes in the form of stories. Last session the Pcs found a neutral sketetal mage guarding part of a ruin, the sorcerer bought his scrolls from him for 190 gp. He then turned around and asked the party thief to buy more supplies for him, and gave him the same bag of coins. (huh. some much for killing monsters and taking thier stuff) The party returned to town and the same bag of coins (+150 gp) was given to the local low lvl wizard for magic scroll inks, the party then had him ID party items, and gave him a battered platnium bowl, and for change he pulled out a familiar bag and gave them the 300 gold back. The 20 int thief had a brief glimpse of some kind of notes of credit economic system, just write 300 gp on the bag, fill it with rocks and keep passing it around. But realized that he would have to be in charge to get anyone to accept it. The party ended up opening the bag and dividing it up as loot - total reward 100gp 1 pp, and another 20gp3sp from selling mundane weapons etc. each. At leat 150 of it will end up in the hands of the local cleric for healing potions. (some of which will head back to the lowlvl wiz who is also an alchemist, as the cleric pays for the cost of creating the potions) Just wait until they try and sell the +2 shortsword :) "Lets see Ill give you my +1 shortsword, a favor I have from the local cleric/smith to enchant a weapon to +1, and ..... This game is the closest I have come to the barter system, and the players are loving it. About a third of the party buisness is conducted in the towns best tavern, rather than visiting actual shops. They are currently in an isolated small town, If they get to a larger city the economy will swing back to standard. [/QUOTE]
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