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D&D Editions: Anybody Else Feel Like They Don't Fit In?
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<blockquote data-quote="JohnSnow" data-source="post: 9393406" data-attributes="member: 32164"><p>Mostly accurate. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" data-smilie="18"data-shortname=":ROFLMAO:" /></p><p></p><p>Also no "racial classes," which was one of my earliest gripes with B/X.</p><p></p><p>That being said, I think I've mentioned it before, but I really like DCC's "Deed Dice" and will probably port them over to <em>Shadowdark.</em> </p><p></p><p>I'll try it with Fighters first, and I'm planning to make them wait until they have a +2 attack bonus (swap for a d4 and try a deed if you want). Any fighter who gets a 3-6 on the Talent table could try for a Deed at Level 1 - but <em><strong>only</strong></em> with their Mastered Weapon. And all fighters could try at Level 2.</p><p></p><p>Another tweak would be to let a character trade part of their attack bonus from <em>any source</em> for a deed die (+2 for a d4, +3 to get a d6, etc.). But you'd probably want a level-based restriction on the size of the die, and max it out at a d12.</p><p></p><p>Stunts similar to this are also one way Professor Dungeon Master allows people to use his <em>Deathbringer Dice</em>, so one could let characters use Luck Tokens to trigger martial stunts instead. Must ponder which makes more sense... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f914.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":unsure:" title="Unsure :unsure:" data-smilie="24"data-shortname=":unsure:" /></p></blockquote><p></p>
[QUOTE="JohnSnow, post: 9393406, member: 32164"] Mostly accurate. :ROFLMAO: Also no "racial classes," which was one of my earliest gripes with B/X. That being said, I think I've mentioned it before, but I really like DCC's "Deed Dice" and will probably port them over to [I]Shadowdark.[/I] I'll try it with Fighters first, and I'm planning to make them wait until they have a +2 attack bonus (swap for a d4 and try a deed if you want). Any fighter who gets a 3-6 on the Talent table could try for a Deed at Level 1 - but [I][B]only[/B][/I] with their Mastered Weapon. And all fighters could try at Level 2. Another tweak would be to let a character trade part of their attack bonus from [I]any source[/I] for a deed die (+2 for a d4, +3 to get a d6, etc.). But you'd probably want a level-based restriction on the size of the die, and max it out at a d12. Stunts similar to this are also one way Professor Dungeon Master allows people to use his [I]Deathbringer Dice[/I], so one could let characters use Luck Tokens to trigger martial stunts instead. Must ponder which makes more sense... :unsure: [/QUOTE]
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