Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Editions: Anybody Else Feel Like They Don't Fit In?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mannahnin" data-source="post: 9621644" data-attributes="member: 7026594"><p>This is an exaggeration. Being a level or two behind is pretty equivalent in all editions. More than a level or two definitely gets bad in 3e-5e, but in the TSR editions if you were more than that behind you were generally hiding in the back anyway. The HP difference mattered and sometimes plain level/HD (see stuff like Death Spell, or Dragonfear in 2E).</p><p></p><p>What the old XP charts +XP for treasure were better for was getting new low level characters caught up faster.</p><p></p><p></p><p></p><p></p><p>Yup. The original Thief design was super fragile and incompetent, and TSR never gave good instructions to the DM on how to run the game in a way to make them useful and functional. The opposite, sadly. Gary kicking them while they were down over and over again in his advice in the 1E DMG (and by making Find Trap a skill in the PH), and 2E being not much better. Allowing point distribution by player choice let the Thief start out decent at a couple of skills, but their AC, HP, and Saves remained bad even with the faster advancement factored in, and the restrictions on Backstab meant that if the DM adjudicated it by the rules you'd get it at best once a fight, and that's assuming the DM never used monsters which couldn't be backstabbed. Which would be a weird campaign indeed given how many monsters were immune.</p><p></p><p>I am still a bit torn, philosophically, on the point of the Thief. I've played them and seen people play them in old school, but they always need some help. I'm not 100% convinced that turning them into a reliable "Striker" as WotC did was the best course of action, but I do think it's more in the spirit of the original 1974 rules than the actual TSR Thief implementation was.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9621644, member: 7026594"] This is an exaggeration. Being a level or two behind is pretty equivalent in all editions. More than a level or two definitely gets bad in 3e-5e, but in the TSR editions if you were more than that behind you were generally hiding in the back anyway. The HP difference mattered and sometimes plain level/HD (see stuff like Death Spell, or Dragonfear in 2E). What the old XP charts +XP for treasure were better for was getting new low level characters caught up faster. Yup. The original Thief design was super fragile and incompetent, and TSR never gave good instructions to the DM on how to run the game in a way to make them useful and functional. The opposite, sadly. Gary kicking them while they were down over and over again in his advice in the 1E DMG (and by making Find Trap a skill in the PH), and 2E being not much better. Allowing point distribution by player choice let the Thief start out decent at a couple of skills, but their AC, HP, and Saves remained bad even with the faster advancement factored in, and the restrictions on Backstab meant that if the DM adjudicated it by the rules you'd get it at best once a fight, and that's assuming the DM never used monsters which couldn't be backstabbed. Which would be a weird campaign indeed given how many monsters were immune. I am still a bit torn, philosophically, on the point of the Thief. I've played them and seen people play them in old school, but they always need some help. I'm not 100% convinced that turning them into a reliable "Striker" as WotC did was the best course of action, but I do think it's more in the spirit of the original 1974 rules than the actual TSR Thief implementation was. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Editions: Anybody Else Feel Like They Don't Fit In?
Top