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D&D Editions: Anybody Else Feel Like They Don't Fit In?
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<blockquote data-quote="Voadam" data-source="post: 9636960" data-attributes="member: 2209"><p>Start at 8s with 25 points. 9-13 = 1 point each, 14-16 = 2 points each, 17-18 = 3 points each. Standard PC array fits in standard point buy (15, 14, 13, 12, 10, 8 arrange to taste).</p><p></p><p>3.0 DMG pages 19 & 20:</p><p>[ATTACH=full]402473[/ATTACH]</p><p>[ATTACH=full]402474[/ATTACH]</p><p></p><p>My games had started at a higher heroic point buy as well though. 32 point buy for my swashbucklery themed high skill low armor<a href="https://www.enworld.org/threads/death-in-freeport.210176/#post-3847424" target="_blank"> Death in Freeport game</a> and 48 point buy for my very high-powered <a href="https://www.enworld.org/threads/wildwood-red-in-tooth-and-claw-ooc.161551/#post-2813714" target="_blank">Wildwood Red in Tooth and Claw game</a>. I can't remember what point buy I did for my in person campaigns, I remember having an inquisitor/fighter, a rogue/sorcerer and I can't remember if a third was a magus with a witch archetype or a witch with a magus black sword archetype/warrior gestalt all in my Pathfinder Reign of Winter AP campaign alongside single classed bard and paladin and a multiclassed but non-gestalt barbarian sorcerer dragon whatever prestige class.</p><p></p><p>A friend of mine ran a pathfinder game for the mythic rules demon fighting adventure path he ran and adopted my point buy gestalt option for his game but made it a lower (four point?) point buy cost to fully gestalt and an option to triple gestalt. I chose to triple gestalt fighter/wizard/custom martial artist with my highest starting point buy stat at a 13 or 14 IIRC for a concept of mage who punches demons in the face concept. I think everyone else chose to more efficiently focus fire their concepts and max out their stats for one class.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9636960, member: 2209"] Start at 8s with 25 points. 9-13 = 1 point each, 14-16 = 2 points each, 17-18 = 3 points each. Standard PC array fits in standard point buy (15, 14, 13, 12, 10, 8 arrange to taste). 3.0 DMG pages 19 & 20: [ATTACH type="full" size="351x151"]402473[/ATTACH] [ATTACH type="full" size="370x349"]402474[/ATTACH] My games had started at a higher heroic point buy as well though. 32 point buy for my swashbucklery themed high skill low armor[URL='https://www.enworld.org/threads/death-in-freeport.210176/#post-3847424'] Death in Freeport game[/URL] and 48 point buy for my very high-powered [URL='https://www.enworld.org/threads/wildwood-red-in-tooth-and-claw-ooc.161551/#post-2813714']Wildwood Red in Tooth and Claw game[/URL]. I can't remember what point buy I did for my in person campaigns, I remember having an inquisitor/fighter, a rogue/sorcerer and I can't remember if a third was a magus with a witch archetype or a witch with a magus black sword archetype/warrior gestalt all in my Pathfinder Reign of Winter AP campaign alongside single classed bard and paladin and a multiclassed but non-gestalt barbarian sorcerer dragon whatever prestige class. A friend of mine ran a pathfinder game for the mythic rules demon fighting adventure path he ran and adopted my point buy gestalt option for his game but made it a lower (four point?) point buy cost to fully gestalt and an option to triple gestalt. I chose to triple gestalt fighter/wizard/custom martial artist with my highest starting point buy stat at a 13 or 14 IIRC for a concept of mage who punches demons in the face concept. I think everyone else chose to more efficiently focus fire their concepts and max out their stats for one class. [/QUOTE]
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D&D Editions: Anybody Else Feel Like They Don't Fit In?
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