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<blockquote data-quote="Reynard" data-source="post: 3713075" data-attributes="member: 467"><p>I agree. I happened to read both the 1e DMG and the 2e DMG as I am trying to decide which of the two to run. The differences between the two in terms of tone, style and emphasis of play is huge. Do you realize there isn't even a distinct section on dungeons in the 2e DMG, and there are no lists of traps? I hadn't until I got to the end of the 2e DMG and thought I had accidentally skipped a section. I went to the index. Nope. No dungeons, no traps, no underground exploration.</p><p></p><p>The 1e DMG is really a comprehensive tome, covering damn near everything that might happen in a "normal" D&D game. The 2e DMG is a lot of fluff and advice and not a lot of help for the first time DM. By contrast, the 3e DMG managed to bring back a lot of that crunch and an emphasis on dungeons, while severely shortchanging the DM on issues that weren't specific to going down in holes, whacking things. Despite some occassional overblown prose and finger wagging by Gygax, the 1e DMG is a work of art and should be the standard by which all other books labelled "DMG" should be measured.</p></blockquote><p></p>
[QUOTE="Reynard, post: 3713075, member: 467"] I agree. I happened to read both the 1e DMG and the 2e DMG as I am trying to decide which of the two to run. The differences between the two in terms of tone, style and emphasis of play is huge. Do you realize there isn't even a distinct section on dungeons in the 2e DMG, and there are no lists of traps? I hadn't until I got to the end of the 2e DMG and thought I had accidentally skipped a section. I went to the index. Nope. No dungeons, no traps, no underground exploration. The 1e DMG is really a comprehensive tome, covering damn near everything that might happen in a "normal" D&D game. The 2e DMG is a lot of fluff and advice and not a lot of help for the first time DM. By contrast, the 3e DMG managed to bring back a lot of that crunch and an emphasis on dungeons, while severely shortchanging the DM on issues that weren't specific to going down in holes, whacking things. Despite some occassional overblown prose and finger wagging by Gygax, the 1e DMG is a work of art and should be the standard by which all other books labelled "DMG" should be measured. [/QUOTE]
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