Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Errata Nerfs Conjuring Spells, Makes Other Changes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 9639328" data-attributes="member: 2525"><p>I make my PCs more powerful than everyone else because everyone else in my group makes their PCs so weak (mechanically and with in-game choices), and our DM uses published adventures, that we'd get absolutely trounced all the time or force the DM to tweak every encounter downward in power if I didn't focus on making up some of that difference. I never hog the spotlight, others probably rarely notice my PC is more powerful, but I am pretty sure the DM notices and is OK with it.</p><p></p><p>This is not me complaining about our other players. Everyone I play with is awesome. It's not a judgement on their choices. I'm merely explaining why I make the choices I make.</p><p></p><p>To demonstrate just how true this is, my rogue in the game I am thinking of is hands down the most powerful PC in a game with a Wizard, a Sorcerer, and a Druid (along with a Monk and Paladin). Which let me tell you, is hard to pull off given how inherently powerful the mechanics of a Wizard, Sorcerer, or Druid happen to be, and how inherently weaker a Rogue framework is relative to those full casters. But it's 100% true. I am not even sure the Sorcerer player is aware she HAS spells to chose from which are not cantrips half the time. But she absolutely shines in social encounters, because of the charisma of the player.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9639328, member: 2525"] I make my PCs more powerful than everyone else because everyone else in my group makes their PCs so weak (mechanically and with in-game choices), and our DM uses published adventures, that we'd get absolutely trounced all the time or force the DM to tweak every encounter downward in power if I didn't focus on making up some of that difference. I never hog the spotlight, others probably rarely notice my PC is more powerful, but I am pretty sure the DM notices and is OK with it. This is not me complaining about our other players. Everyone I play with is awesome. It's not a judgement on their choices. I'm merely explaining why I make the choices I make. To demonstrate just how true this is, my rogue in the game I am thinking of is hands down the most powerful PC in a game with a Wizard, a Sorcerer, and a Druid (along with a Monk and Paladin). Which let me tell you, is hard to pull off given how inherently powerful the mechanics of a Wizard, Sorcerer, or Druid happen to be, and how inherently weaker a Rogue framework is relative to those full casters. But it's 100% true. I am not even sure the Sorcerer player is aware she HAS spells to chose from which are not cantrips half the time. But she absolutely shines in social encounters, because of the charisma of the player. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Errata Nerfs Conjuring Spells, Makes Other Changes
Top