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General Tabletop Discussion
*Dungeons & Dragons
D&D Essentials Kit Offers a New Place to Start
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<blockquote data-quote="doctorbadwolf" data-source="post: 7783388" data-attributes="member: 6704184"><p>No, on several levels. </p><p></p><p>1st, there was no Essentials Kit. </p><p></p><p>2nd, The Essentials line was a broadened and more varied take on the 4e mechanics, where a class might gain a passive feature instead of a power at a given level, some classes focus on basic attacks and multiple uses of a single encounter power, while others work very differently. </p><p></p><p>3rd, the “line” went on after the Essentials line of products had gone out and stopped being the focus, with later products being a mix of “E+” (a fan term) and “PHB style” options, depending on what the designers felt fit best. </p><p></p><p>4th, some of 4e’s best books arguably came out in this period. The point was to bring people back into the fold without creating a new edition. That didn’t work, even though 4e was quite profitable. DDI by itself made money comparable to previous edition PHB sales, most years. But the community was split, and the company (rightly) believed that healing that split would make the profitability and popularity of previous editions looks quaint by comparison.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7783388, member: 6704184"] No, on several levels. 1st, there was no Essentials Kit. 2nd, The Essentials line was a broadened and more varied take on the 4e mechanics, where a class might gain a passive feature instead of a power at a given level, some classes focus on basic attacks and multiple uses of a single encounter power, while others work very differently. 3rd, the “line” went on after the Essentials line of products had gone out and stopped being the focus, with later products being a mix of “E+” (a fan term) and “PHB style” options, depending on what the designers felt fit best. 4th, some of 4e’s best books arguably came out in this period. The point was to bring people back into the fold without creating a new edition. That didn’t work, even though 4e was quite profitable. DDI by itself made money comparable to previous edition PHB sales, most years. But the community was split, and the company (rightly) believed that healing that split would make the profitability and popularity of previous editions looks quaint by comparison. [/QUOTE]
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D&D Essentials Kit Offers a New Place to Start
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