Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
D&D Essentials Kit
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JeffB" data-source="post: 7881670" data-attributes="member: 518"><p>For the money the Essentials Kit is a good buy-it has plenty of eye-candy with the cards and map and extra dice set, and character generation is a plus for some. The real meat is the adventure.</p><p></p><p>However, the adventure is lackluster, and while most complete newcomer adventures have many elements of a video game's quests- the essentials kit adventure is blatant with it's "job board" and "do this and you get X gold". Then after you have done the low level easy peasy stuff- some new jobs show up on the board which opens up harder areas, and so-on. Meh. Additionally the main enemy is known from the beginning and most of the adventure meat is in minor side quest type things that ultimately don't have much to do with the main enemy (and PC's may or may not ever learn about, let alone investigate). Completely the opposite of Lost Mine where the Side Quests are up front, and usually tie back into, or lead characters back to the main adventure somehow. While I enjoy the random element of the main enemy in the Essentials Kit adventure showing up here and there-the player's cannot really defeat the enemy at those times, and instead will just have to find it's lair at some point in order to actually defeat it- I hate to say it, but more videogame. There is no real mystery for the PC's to solve, very little sense of urgency, and locations that are side plots are more interesting than the main adventure story locations and foe. The initial quests are not very exciting at all- I used them on my 8yo daughter and she ignored them instead trying to find something more interesting to do, like finding out where the big bad guy was. <img class="smilie smilie--emoji" alt="🤷" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937.png" title="Person shrugging :person_shrugging:" data-shortname=":person_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p>In contrast-The Starter Set's Lost Mine provides more plot, mystery and sinister air to the adventure which draws PLAYERS into the adventure and therefore the game. It then sprinkles some side plots/quests into the mix.</p><p></p><p>My Bottom Line- While the Essentials Kit may offer a crisper/clearer physical presentation compared to the Starter Set- it is a typical boring to newcomers exercise in character generation, and a low energy introduction to a low energy adventure that takes too long to get to any good bits (if they are found). Lost Mine gets players immediately into the action with it's pre-gens (which are the kinds of things you would be creating from scratch anyway) and the actual adventure starts out in an exciting way and provides some real mystery and greater intensity throughout. As a budding DM who already has the Starter Set, The Essentials Kit makes a fantastic follow up/add-on product to a PC group using Phandalin as a home base-assuming the DM is prepared to pump some much needed energy into the adventure/plot line. But I would never recommend the Essentials Kit over the Starter Set for complete newcomers to D&D/TTRPGs, or as an intro to a new edition for experienced players.</p></blockquote><p></p>
[QUOTE="JeffB, post: 7881670, member: 518"] For the money the Essentials Kit is a good buy-it has plenty of eye-candy with the cards and map and extra dice set, and character generation is a plus for some. The real meat is the adventure. However, the adventure is lackluster, and while most complete newcomer adventures have many elements of a video game's quests- the essentials kit adventure is blatant with it's "job board" and "do this and you get X gold". Then after you have done the low level easy peasy stuff- some new jobs show up on the board which opens up harder areas, and so-on. Meh. Additionally the main enemy is known from the beginning and most of the adventure meat is in minor side quest type things that ultimately don't have much to do with the main enemy (and PC's may or may not ever learn about, let alone investigate). Completely the opposite of Lost Mine where the Side Quests are up front, and usually tie back into, or lead characters back to the main adventure somehow. While I enjoy the random element of the main enemy in the Essentials Kit adventure showing up here and there-the player's cannot really defeat the enemy at those times, and instead will just have to find it's lair at some point in order to actually defeat it- I hate to say it, but more videogame. There is no real mystery for the PC's to solve, very little sense of urgency, and locations that are side plots are more interesting than the main adventure story locations and foe. The initial quests are not very exciting at all- I used them on my 8yo daughter and she ignored them instead trying to find something more interesting to do, like finding out where the big bad guy was. 🤷 In contrast-The Starter Set's Lost Mine provides more plot, mystery and sinister air to the adventure which draws PLAYERS into the adventure and therefore the game. It then sprinkles some side plots/quests into the mix. My Bottom Line- While the Essentials Kit may offer a crisper/clearer physical presentation compared to the Starter Set- it is a typical boring to newcomers exercise in character generation, and a low energy introduction to a low energy adventure that takes too long to get to any good bits (if they are found). Lost Mine gets players immediately into the action with it's pre-gens (which are the kinds of things you would be creating from scratch anyway) and the actual adventure starts out in an exciting way and provides some real mystery and greater intensity throughout. As a budding DM who already has the Starter Set, The Essentials Kit makes a fantastic follow up/add-on product to a PC group using Phandalin as a home base-assuming the DM is prepared to pump some much needed energy into the adventure/plot line. But I would never recommend the Essentials Kit over the Starter Set for complete newcomers to D&D/TTRPGs, or as an intro to a new edition for experienced players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D Essentials Kit
Top