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<blockquote data-quote="doctorbadwolf" data-source="post: 9843532" data-attributes="member: 6704184"><p>I dislike how far the game has gone into the ethos that PCs are super exceptional beings, to the point where even the species abilities in the phb cannot be assumed to be shared by all members of that species?? So a PC Dwarf isnt the same type of creature as an NPC Dwarf?? I find this completely unacceptable. </p><p></p><p>I like the way the game has gotten less and less beholden to weird little janky oddball bits from 30+ years ago, like finally killing the "move action" in favor of "you can move this much in a round, broken up however you want". This is such an improvement that it is hard to go back and play games that have a move action that you can only use once regardless of how far you move. </p><p></p><p>I dislike 5e going backwards on lore, but i like that since around Tashas the lore has been moving forward again. We did not need to return to "inherently savage" orcs and the game is better for ditching that once again.</p><p></p><p>I like the change in monsters to be more inclusive. As Pointy Hat says, "Yay boy hags!" And I especially love seeing Succubus and Incubus being distinguished by what they do rather than by gender.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9843532, member: 6704184"] I dislike how far the game has gone into the ethos that PCs are super exceptional beings, to the point where even the species abilities in the phb cannot be assumed to be shared by all members of that species?? So a PC Dwarf isnt the same type of creature as an NPC Dwarf?? I find this completely unacceptable. I like the way the game has gotten less and less beholden to weird little janky oddball bits from 30+ years ago, like finally killing the "move action" in favor of "you can move this much in a round, broken up however you want". This is such an improvement that it is hard to go back and play games that have a move action that you can only use once regardless of how far you move. I dislike 5e going backwards on lore, but i like that since around Tashas the lore has been moving forward again. We did not need to return to "inherently savage" orcs and the game is better for ditching that once again. I like the change in monsters to be more inclusive. As Pointy Hat says, "Yay boy hags!" And I especially love seeing Succubus and Incubus being distinguished by what they do rather than by gender. [/QUOTE]
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