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<blockquote data-quote="Lanefan" data-source="post: 9844996" data-attributes="member: 29398"><p>There's some significant in-character advantages to it being several minor items rather than one major one:</p><p></p><p>--- several minor items can be distributed around the party so more characters gain some benefits</p><p>--- if it's all in one item, the character who gets that item is suddenly more powerful than everyone else in the party (meaning now you-as-DM probably need to give out several other similarly-powerful items to compensate)</p><p>--- (assuming any sort of magic-item economy) minor items thought not worth keeping can be sold for cash, while the useful ones are kept in the party</p><p>--- (assuming item destruction is possible) losing one minor item out of several is far less painful than losing the one item that does it all</p><p></p><p>If you're the character with the do-it-all item it's great, but if you're not, it sometimes isn't.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9844996, member: 29398"] There's some significant in-character advantages to it being several minor items rather than one major one: --- several minor items can be distributed around the party so more characters gain some benefits --- if it's all in one item, the character who gets that item is suddenly more powerful than everyone else in the party (meaning now you-as-DM probably need to give out several other similarly-powerful items to compensate) --- (assuming any sort of magic-item economy) minor items thought not worth keeping can be sold for cash, while the useful ones are kept in the party --- (assuming item destruction is possible) losing one minor item out of several is far less painful than losing the one item that does it all If you're the character with the do-it-all item it's great, but if you're not, it sometimes isn't. [/QUOTE]
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