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<blockquote data-quote="Mulciber" data-source="post: 9845345" data-attributes="member: 6792463"><p>Bringing back THAC0.. kids these days need to improve their maths, and this was one of the best ways! I can take or leave Ascending AC, I like the 3e method of saves vs 5e, and would like saves to be used more exclusively than ability checks, for some skills or other non-combat checks.</p><p></p><p>I don't mind standard array, point-buy and max starting HP.. but does loose some of the feeling of the game, and makes characters so standardized .. maybe dare i say boring.</p><p></p><p>Feats, love/hate on those, seems everyone takes the same feats... scale them to fun/unique not power so much.</p><p></p><p>I did NOT like advantage/disadvantage, if you have Advantage maybe you just auto-hit, and if using a weapon just does max on that like longsword is 8 dmg + anything else. maybe just roll disadvantage. Annoys me to see this mechanic imported into other games, especially if it doesn't fit.. like say OSE, Mothership.</p><p></p><p>I would like to see similar to 3E, where multiclassing was a little more restrictive in 5e.</p><p></p><p>I have more grips with 5e than likes at this point, so I/we just moved to other systems. I did like it until the game began to get bloated - which started around Xanthers guide. I began with the playtest(2014?), DM'd at GENCON 2014, did AL for awhile, we wrapped up our last campaign with 5e with Frost Maiden in 2/2022. So I don't have much D&D 5e 2024 experience, perused the book and left on the shelf.</p></blockquote><p></p>
[QUOTE="Mulciber, post: 9845345, member: 6792463"] Bringing back THAC0.. kids these days need to improve their maths, and this was one of the best ways! I can take or leave Ascending AC, I like the 3e method of saves vs 5e, and would like saves to be used more exclusively than ability checks, for some skills or other non-combat checks. I don't mind standard array, point-buy and max starting HP.. but does loose some of the feeling of the game, and makes characters so standardized .. maybe dare i say boring. Feats, love/hate on those, seems everyone takes the same feats... scale them to fun/unique not power so much. I did NOT like advantage/disadvantage, if you have Advantage maybe you just auto-hit, and if using a weapon just does max on that like longsword is 8 dmg + anything else. maybe just roll disadvantage. Annoys me to see this mechanic imported into other games, especially if it doesn't fit.. like say OSE, Mothership. I would like to see similar to 3E, where multiclassing was a little more restrictive in 5e. I have more grips with 5e than likes at this point, so I/we just moved to other systems. I did like it until the game began to get bloated - which started around Xanthers guide. I began with the playtest(2014?), DM'd at GENCON 2014, did AL for awhile, we wrapped up our last campaign with 5e with Frost Maiden in 2/2022. So I don't have much D&D 5e 2024 experience, perused the book and left on the shelf. [/QUOTE]
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