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<blockquote data-quote="Gimby" data-source="post: 9845848" data-attributes="member: 49875"><p>For 4e Warlord abilities at least, the difference is physical. The warlord can push/pull/slide allies because they are doing something context dependant to make it easier for their allies to move. And if the ally doesn't want to move, they don't, because the technical definition of an ally means you are a willing target of a power. </p><p></p><p>If they want to use forced movement on an enemy, they need to be doing something that forces them to do that (the vast bulk of these abilities involve hitting the intended with something dangerous) and if you want to use one of these on a member of your party or a friendly/neutral NPC, you just designate them as an enemy first. But you'll still have to hit them to get them to move. </p><p></p><p>In general 4e, martials tend not to get Creature targeting effects - things that take effect regardless of willingness - they tend to use the Ally/Enemy split to make it clear that, in general (before someone brings up Come and Get It) it's physical force that's causing movement.</p></blockquote><p></p>
[QUOTE="Gimby, post: 9845848, member: 49875"] For 4e Warlord abilities at least, the difference is physical. The warlord can push/pull/slide allies because they are doing something context dependant to make it easier for their allies to move. And if the ally doesn't want to move, they don't, because the technical definition of an ally means you are a willing target of a power. If they want to use forced movement on an enemy, they need to be doing something that forces them to do that (the vast bulk of these abilities involve hitting the intended with something dangerous) and if you want to use one of these on a member of your party or a friendly/neutral NPC, you just designate them as an enemy first. But you'll still have to hit them to get them to move. In general 4e, martials tend not to get Creature targeting effects - things that take effect regardless of willingness - they tend to use the Ally/Enemy split to make it clear that, in general (before someone brings up Come and Get It) it's physical force that's causing movement. [/QUOTE]
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