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D&D Experience: Two Page Spreads on Display
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<blockquote data-quote="hbarsquared" data-source="post: 4079044" data-attributes="member: 4550"><p>All right, this is the best I can do.</p><p></p><p><span style="font-size: 15px"><strong>BODAK</strong></span></p><p></p><p><em>Bodaks are heartless creatures that kill for the sake of killing, serving their own desires or the desires of an even crueler master.</em></p><p></p><p><u><strong>Bodak Skulk Tactics</strong></u></p><p>The bodak skulk approaches undetected using <em>spectral form</em> and then waits for an opportunity to gain combat advantage. When it's poised to attack, the bodak reverts to normal form and attempts to weaken a foe with its slam attack. It fixes its <em>death gaze</em> on the first enemy it weakens.</p><p></p><p></p><p></p><p><u><strong>Bodak Reaver Tactics</strong></u></p><p>This bodak reaver wades into combat wielding its greataxe and taking advantage of its <em>agonizing gaze</em>. A bodak reaver will sometimes slay an allied minions to reap the benefits of its <em>death drinker</em> power.</p><p></p><p><u><strong>Bodak Lore</strong></u></p><p>A character knows the following information with a successful Religion check.</p><p><strong>DC 20:</strong> Bodaks are undead humanoids with strong ties to the Shadowfell. Its visage is so ghastly that it can kill with a look.</p><p><strong>DC 30:</strong> When a nightwalker slays a humanoid, that nightwalker can ritually transform the slain creature's body and spirit into a bodak. The bodak then acts at the nightwalker's behest, serving whomever its master dictates.</p><p></p><p><u><strong>Encounter Groups</strong></u></p><p>An enslaved bodak collaborates with other shadow or undead creatures.</p><p><strong>Level 18 Encounter (XP 10,000)</strong></p><p>- 2 bodak reavers (level 18 soldier)</p><p>- 1 cambion hellfire magus (level 18 artillery)</p><p>- 2 slaughter wights (level 18 brute)</p><p></p><p>.</p><p></p><p><span style="font-size: 15px"><strong>BONECLAW</strong></span></p><p></p><p><em>Boneclaws are magically constructed undead built to hunt and slay the living. Liches, deathpriests of Orcus, shadar-kai necromancers, and other vile individuals use them as guards and agents. Their skewerlike claws contract and extend from moment to moment, sometimes instantly reaching a length of 10 feet or more before slowly contracting.</em></p><p></p><p><u><strong>Tactics</strong></u></p><p>A boneclaw impales foes with its claws, relying on its threatening reach to discourage enemies from fleeing.</p><p></p><p><u><strong>Lore</strong></u></p><p>A character knows the following information with a successful Religion check.</p><p><strong>DC 20:</strong> Boneclaws are intelligent undead constructs that enjoy hunting and slaying living creatures.</p><p><strong>DC 25:</strong> One creates a boneclaw by means of a dark ritual that binds a powerful evil soul to a specially prepared amalgamation of undead flesh and bone. The exact ritual is a closely guarded secret known only to a handful of liches and necromancers. Cabals that wish to possess the knowledge of boneclaw creation have resorted to diplomacy, theft, and clandestine warfare to acquire the ritual.</p><p><strong>DC 30:</strong> Although rumor holds that the first boneclaws were created by a powerful lich in the service of Vecna, the truth is that a coven of hags led by a powerful night hag named Grigwartha created the first boneclaw over a century ago. They invented a ritual that combines the flesh and bones from ogres along with the trapped soul of an oni. Although the materials can vary, the ritual is the same among those who know it.</p><p><strong>DC 35:</strong> Grigwartha trades her knowledge of the boneclaw creation ritual for favors she can later call upon. As such, she has a vast network of individuals and creatures that owe her a debt for the ritual.</p><p></p><p><u><strong>Encounter Groups</strong></u></p><p>Boneclaws can appear in any setting, always serving evil. They act as guardians, soldiers, and even assassins.</p><p><strong>Level 14 Encounter (XP 5,000)</strong></p><p>- 2 boneclaws (level 14 soldier)</p><p>- 1 lich (level 14 elite controller)</p><p>- 1 shield guardian (level 14 soldier)</p></blockquote><p></p>
[QUOTE="hbarsquared, post: 4079044, member: 4550"] All right, this is the best I can do. [size=4][b]BODAK[/b][/size] [i]Bodaks are heartless creatures that kill for the sake of killing, serving their own desires or the desires of an even crueler master.[/i] [u][b]Bodak Skulk Tactics[/b][/u] The bodak skulk approaches undetected using [i]spectral form[/i] and then waits for an opportunity to gain combat advantage. When it's poised to attack, the bodak reverts to normal form and attempts to weaken a foe with its slam attack. It fixes its [i]death gaze[/i] on the first enemy it weakens. [u][b]Bodak Reaver Tactics[/b][/u] This bodak reaver wades into combat wielding its greataxe and taking advantage of its [i]agonizing gaze[/i]. A bodak reaver will sometimes slay an allied minions to reap the benefits of its [i]death drinker[/i] power. [u][b]Bodak Lore[/b][/u] A character knows the following information with a successful Religion check. [b]DC 20:[/b] Bodaks are undead humanoids with strong ties to the Shadowfell. Its visage is so ghastly that it can kill with a look. [b]DC 30:[/b] When a nightwalker slays a humanoid, that nightwalker can ritually transform the slain creature's body and spirit into a bodak. The bodak then acts at the nightwalker's behest, serving whomever its master dictates. [u][b]Encounter Groups[/b][/u] An enslaved bodak collaborates with other shadow or undead creatures. [b]Level 18 Encounter (XP 10,000)[/b] - 2 bodak reavers (level 18 soldier) - 1 cambion hellfire magus (level 18 artillery) - 2 slaughter wights (level 18 brute) . [size=4][b]BONECLAW[/b][/size] [i]Boneclaws are magically constructed undead built to hunt and slay the living. Liches, deathpriests of Orcus, shadar-kai necromancers, and other vile individuals use them as guards and agents. Their skewerlike claws contract and extend from moment to moment, sometimes instantly reaching a length of 10 feet or more before slowly contracting.[/i] [u][b]Tactics[/b][/u] A boneclaw impales foes with its claws, relying on its threatening reach to discourage enemies from fleeing. [u][b]Lore[/b][/u] A character knows the following information with a successful Religion check. [b]DC 20:[/b] Boneclaws are intelligent undead constructs that enjoy hunting and slaying living creatures. [b]DC 25:[/b] One creates a boneclaw by means of a dark ritual that binds a powerful evil soul to a specially prepared amalgamation of undead flesh and bone. The exact ritual is a closely guarded secret known only to a handful of liches and necromancers. Cabals that wish to possess the knowledge of boneclaw creation have resorted to diplomacy, theft, and clandestine warfare to acquire the ritual. [b]DC 30:[/b] Although rumor holds that the first boneclaws were created by a powerful lich in the service of Vecna, the truth is that a coven of hags led by a powerful night hag named Grigwartha created the first boneclaw over a century ago. They invented a ritual that combines the flesh and bones from ogres along with the trapped soul of an oni. Although the materials can vary, the ritual is the same among those who know it. [b]DC 35:[/b] Grigwartha trades her knowledge of the boneclaw creation ritual for favors she can later call upon. As such, she has a vast network of individuals and creatures that owe her a debt for the ritual. [u][b]Encounter Groups[/b][/u] Boneclaws can appear in any setting, always serving evil. They act as guardians, soldiers, and even assassins. [b]Level 14 Encounter (XP 5,000)[/b] - 2 boneclaws (level 14 soldier) - 1 lich (level 14 elite controller) - 1 shield guardian (level 14 soldier) [/QUOTE]
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