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D&D Older Editions, OSR, & D&D Variants
D&D Fluff Wars: 4e vs 5e
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<blockquote data-quote="Mecheon" data-source="post: 7001104" data-attributes="member: 6801776"><p>I really preferred 4E's stuff. I'm agreeing in respect of gnomes and eladrin especially. Gnomes had been needing some character to them, any character for years, and 4E gave them it in spades. No edition of D&D has ever done anything with them, except, well, Dragonlance, and Tinker gnomes are divisive at best.</p><p></p><p>And then Eladrin. I mean, let's be honest here for a second? Eladrin were a hole filler. Eladrin existed to fill the hole of "Chaotic Good Celestials" because they'd used all the good ideas elsewhere. The problem is, well, it didn't have anywhere near the dynamic interest that the others did. In a universe filled with angels, animal-people, lawful devils rocking the classic devil aesthetic, a chaotic horde of demons, nonsensical frog-people and mechanical shapes enforcing law, they were too plain and, ironically, didn't really have a place. I mean, the Eladrin are basically just various fey, but, y'know, celestial because, uh, ???.</p><p></p><p>I mean, let's just go through them for a bit so you understand my frustration with this concept</p><p>Bralani: Elves.</p><p>Coure: Fairies</p><p>Noviere: Sea elves</p><p>Shiere: Elves</p><p>Firre: Elves</p><p>Ghaele: Elves</p><p>Tulani: Glowing elves</p><p></p><p>Do we notice a pattern? How are these even remotely interesting things compared to any other celestials? I understand why just about everything never used them, they are space fillers. Even their appearance are space fillers. At least the Guardinals looked different, over half of the Eladrin are just 'Elves'. I know 2E had an obsession with the bloody things, but jeez!</p><p></p><p>4E gave them an actual purpose that wasn't filling a gap. A useful and viable one. Effectively ruling fey! They barely even changed appearances considering 5/7 were elves of various descriptions. It gave a viable reason as to why High Elves and Forest Elves were a thing, and, the best thing, went away from 2E's mad obsession with Every Single Type Of Elf. But no. Apparently people want boring generic celestials who are just Elves But More Different rather than, say, the guardians of a chaotic realm changing. Being stagnant and staying the same all the time is just grossly against what they should be. Being lords of a mythical reflection of the real world, where not even the space between two places will stay the same? Where entire cities appear for a single day every 50 years and then vanish? That's good. That's neat. That's the type of thing a fantasy game should be about, not "These are the magical celestials of Chaotic Goodness. They're just elves with different stats"</p><p></p><p>I'll give 5E points that it has specifically called out Eladrin being Fey rather than Celestials, which is an improvement because it might mean they'll do away with the ties to the Wheel and let Eladrin actually do something interesting again</p><p></p><p>Also I really liked the Formorian and Cyclops parts, the elemental dragons, really, I just loved a lot of it because it put a fresh spin on things.</p></blockquote><p></p>
[QUOTE="Mecheon, post: 7001104, member: 6801776"] I really preferred 4E's stuff. I'm agreeing in respect of gnomes and eladrin especially. Gnomes had been needing some character to them, any character for years, and 4E gave them it in spades. No edition of D&D has ever done anything with them, except, well, Dragonlance, and Tinker gnomes are divisive at best. And then Eladrin. I mean, let's be honest here for a second? Eladrin were a hole filler. Eladrin existed to fill the hole of "Chaotic Good Celestials" because they'd used all the good ideas elsewhere. The problem is, well, it didn't have anywhere near the dynamic interest that the others did. In a universe filled with angels, animal-people, lawful devils rocking the classic devil aesthetic, a chaotic horde of demons, nonsensical frog-people and mechanical shapes enforcing law, they were too plain and, ironically, didn't really have a place. I mean, the Eladrin are basically just various fey, but, y'know, celestial because, uh, ???. I mean, let's just go through them for a bit so you understand my frustration with this concept Bralani: Elves. Coure: Fairies Noviere: Sea elves Shiere: Elves Firre: Elves Ghaele: Elves Tulani: Glowing elves Do we notice a pattern? How are these even remotely interesting things compared to any other celestials? I understand why just about everything never used them, they are space fillers. Even their appearance are space fillers. At least the Guardinals looked different, over half of the Eladrin are just 'Elves'. I know 2E had an obsession with the bloody things, but jeez! 4E gave them an actual purpose that wasn't filling a gap. A useful and viable one. Effectively ruling fey! They barely even changed appearances considering 5/7 were elves of various descriptions. It gave a viable reason as to why High Elves and Forest Elves were a thing, and, the best thing, went away from 2E's mad obsession with Every Single Type Of Elf. But no. Apparently people want boring generic celestials who are just Elves But More Different rather than, say, the guardians of a chaotic realm changing. Being stagnant and staying the same all the time is just grossly against what they should be. Being lords of a mythical reflection of the real world, where not even the space between two places will stay the same? Where entire cities appear for a single day every 50 years and then vanish? That's good. That's neat. That's the type of thing a fantasy game should be about, not "These are the magical celestials of Chaotic Goodness. They're just elves with different stats" I'll give 5E points that it has specifically called out Eladrin being Fey rather than Celestials, which is an improvement because it might mean they'll do away with the ties to the Wheel and let Eladrin actually do something interesting again Also I really liked the Formorian and Cyclops parts, the elemental dragons, really, I just loved a lot of it because it put a fresh spin on things. [/QUOTE]
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