Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
D&D Fluff Wars: 4e vs 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 7003778" data-attributes="member: 7635"><p>It took me a long time to determine my feelings on Nerath, but I think I finally found a way of putting them to words. </p><p></p><p>Nerath, taken on its own, is a pretty good setting. Its well thought out, has a kinda interesting mix of S&S and mythological epic, and does some unique things with the D&D lore. It takes risks tries new ideas. To me, its on par with a setting like Dragonlance or Eberron; an interesting take on the traditional D&D mythos.</p><p></p><p>The problem was, it tied to BE the D&D mythos. </p><p></p><p>Imagine that, in 6e, the default setting for D&D will be Eberron. The PHB has artificers, warforged, and changlings right next to humans and bards. Elves are described as necromantic ancestor worshippers, halflings as dinosaur riders. Dragonmarks and purchasable magic items are in the PHB, and the Great Wheel is replaced by the "Baker's Dozen" Orrery. Orcs are druidic, dragons alignment is unbound to color, and drow are patriarchal jungle dwellers obsessed with scorpions. All of this is presented in the 6e PHB, DMG, and MM as the "default" D&D take on them, and all future modules would be set in Eberron. </p><p></p><p>Furthermore, all other settings have to be either retro-fitted to accept Eberron's lore (such as warforged in the Realms or Drizzt being from Chult) or be strip-mined for its iconic lore (such as the Tomb of Horrors being in Xen'drik or Vecna being an ancient Daelkyr lord). </p><p></p><p>That's kinda what Nerath felt like in 4e. </p><p></p><p>Nerath as a setting is good. Nerath as the "default" setting of D&D was bad. Sadly, by the time 2008 had come around, D&D was firmly planted in the legacy of Greyhawk and the PS Multiverse. There were plenty of settings that changed or subverted that (Dragonlance, Dark Sun, Birthright), but I don't consider any of "default" D&D either. Part of Nerath's rejection was not that it opted to change the lore (plenty of settings have done that) but that it changed it and said "this the default now, and everything must change to accommodate it".</p></blockquote><p></p>
[QUOTE="Remathilis, post: 7003778, member: 7635"] It took me a long time to determine my feelings on Nerath, but I think I finally found a way of putting them to words. Nerath, taken on its own, is a pretty good setting. Its well thought out, has a kinda interesting mix of S&S and mythological epic, and does some unique things with the D&D lore. It takes risks tries new ideas. To me, its on par with a setting like Dragonlance or Eberron; an interesting take on the traditional D&D mythos. The problem was, it tied to BE the D&D mythos. Imagine that, in 6e, the default setting for D&D will be Eberron. The PHB has artificers, warforged, and changlings right next to humans and bards. Elves are described as necromantic ancestor worshippers, halflings as dinosaur riders. Dragonmarks and purchasable magic items are in the PHB, and the Great Wheel is replaced by the "Baker's Dozen" Orrery. Orcs are druidic, dragons alignment is unbound to color, and drow are patriarchal jungle dwellers obsessed with scorpions. All of this is presented in the 6e PHB, DMG, and MM as the "default" D&D take on them, and all future modules would be set in Eberron. Furthermore, all other settings have to be either retro-fitted to accept Eberron's lore (such as warforged in the Realms or Drizzt being from Chult) or be strip-mined for its iconic lore (such as the Tomb of Horrors being in Xen'drik or Vecna being an ancient Daelkyr lord). That's kinda what Nerath felt like in 4e. Nerath as a setting is good. Nerath as the "default" setting of D&D was bad. Sadly, by the time 2008 had come around, D&D was firmly planted in the legacy of Greyhawk and the PS Multiverse. There were plenty of settings that changed or subverted that (Dragonlance, Dark Sun, Birthright), but I don't consider any of "default" D&D either. Part of Nerath's rejection was not that it opted to change the lore (plenty of settings have done that) but that it changed it and said "this the default now, and everything must change to accommodate it". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
D&D Fluff Wars: 4e vs 5e
Top