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D&D Game Table not Mac-Compatible at launch
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<blockquote data-quote="Twowolves" data-source="post: 3709742" data-attributes="member: 18093"><p>"I only own a Commodore 64. At work, I use only a Commodore 64. I've never used a Mac in my life, in fact, and I'm not about to start now....."</p><p></p><p></p><p>Seriously, when one operating system/platform/whatever runs over 90% of the computers in the <strong>entire world</strong>, why would anyone who intentionally refuses to even gain basic familiarity with that system complain when their small slice of the computing pie isn't immediately afforded the resources and manpower as PCs? It's like complaining about a band's new release only being on CD, and having to wait months for it to come out on 8-track. Or, more correctly, being released on CD and you only have an iPod. </p><p></p><p>There are ways to work around this. You can run Windows on a Mac, or you can wait until they release the DI for Mac. You intentionally choose to work with a system that is a minority in the computing market, you also choose not to even try to learn anything about the biggest system in the world, so as I see it, you therefore choose to wait for new computer software to be made compatible with your niche-like operating system. Why complain now?</p><p></p><p>edit: I see you already replied while I was typing.</p><p></p><p></p><p></p><p>What can WoTC do to "fix" this? I'd say putting their limited manpower and resources to work to make the best possible product/resource for the greatest number of people is hardly something "broken" and in need of "fixing". Other than that, they will make the DI Mac compatible as soon as they are able and when they determine it to be financially viable.</p></blockquote><p></p>
[QUOTE="Twowolves, post: 3709742, member: 18093"] "I only own a Commodore 64. At work, I use only a Commodore 64. I've never used a Mac in my life, in fact, and I'm not about to start now....." Seriously, when one operating system/platform/whatever runs over 90% of the computers in the [B]entire world[/B], why would anyone who intentionally refuses to even gain basic familiarity with that system complain when their small slice of the computing pie isn't immediately afforded the resources and manpower as PCs? It's like complaining about a band's new release only being on CD, and having to wait months for it to come out on 8-track. Or, more correctly, being released on CD and you only have an iPod. There are ways to work around this. You can run Windows on a Mac, or you can wait until they release the DI for Mac. You intentionally choose to work with a system that is a minority in the computing market, you also choose not to even try to learn anything about the biggest system in the world, so as I see it, you therefore choose to wait for new computer software to be made compatible with your niche-like operating system. Why complain now? edit: I see you already replied while I was typing. What can WoTC do to "fix" this? I'd say putting their limited manpower and resources to work to make the best possible product/resource for the greatest number of people is hardly something "broken" and in need of "fixing". Other than that, they will make the DI Mac compatible as soon as they are able and when they determine it to be financially viable. [/QUOTE]
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D&D Game Table not Mac-Compatible at launch
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