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D&D Gameday: Into the Shadowhaunt
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<blockquote data-quote="MortalPlague" data-source="post: 4277356" data-attributes="member: 62721"><p><strong>TPK in the Shadowhaunt Mausoleum!</strong></p><p></p><p>Well, I had a good time with game day. My group was a player short, so we ran with four, which was not a big problem (I ran the adventure with four with my group and they all survived). I used dice to show where the statuettes were for the riddle, and I even put one out on the floor, but the PCs could not figure out the riddle. Even with hints, they had the idols in the reverse order they needed... so the hobgoblins had to show up.</p><p></p><p>Having Helvec in the hobgoblin room was a little cheesy, but it worked alright. The hobgoblins were an excellent fight, with plenty of back and forth combat. Two seperate PCs triggered the traps, each taking damage, and they were quite exhilirated once they'd beaten the hobgoblins.</p><p></p><p>And then everything went sour. The cleric had the bright idea to send the rogue ahead to scout. The rogue crept through the cave, past the boys (after peeking through the door), then into Helvec's room. He had the bright idea to sneak attack Helvec... thereby pulling Helvec, his skeletons, and the statues. All in one go. They fought the PCs in the hobgoblin room, Helvec used his secret passage to get at them from behind with one of his skeletons, and the party went down after a titanic struggle. The statues were the real killer there.</p><p></p><p>After that, we ran the white dragon encounter, this time with six PCs. Two characters died in the fight (died outright), but they managed to take down the dragon. All in all, an entertaining game day.</p></blockquote><p></p>
[QUOTE="MortalPlague, post: 4277356, member: 62721"] [b]TPK in the Shadowhaunt Mausoleum![/b] Well, I had a good time with game day. My group was a player short, so we ran with four, which was not a big problem (I ran the adventure with four with my group and they all survived). I used dice to show where the statuettes were for the riddle, and I even put one out on the floor, but the PCs could not figure out the riddle. Even with hints, they had the idols in the reverse order they needed... so the hobgoblins had to show up. Having Helvec in the hobgoblin room was a little cheesy, but it worked alright. The hobgoblins were an excellent fight, with plenty of back and forth combat. Two seperate PCs triggered the traps, each taking damage, and they were quite exhilirated once they'd beaten the hobgoblins. And then everything went sour. The cleric had the bright idea to send the rogue ahead to scout. The rogue crept through the cave, past the boys (after peeking through the door), then into Helvec's room. He had the bright idea to sneak attack Helvec... thereby pulling Helvec, his skeletons, and the statues. All in one go. They fought the PCs in the hobgoblin room, Helvec used his secret passage to get at them from behind with one of his skeletons, and the party went down after a titanic struggle. The statues were the real killer there. After that, we ran the white dragon encounter, this time with six PCs. Two characters died in the fight (died outright), but they managed to take down the dragon. All in all, an entertaining game day. [/QUOTE]
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