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D&D Gaming Convention in SoCal next weekend!!
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<blockquote data-quote="Spinachcat" data-source="post: 3334398" data-attributes="member: 37588"><p>First, let me say that RPGA is running LOADS of D20 events for all 3.5 fans. There are also several independant D&D events. My "GenCon 1976" are the Olde Skool events! There will also be a Tunnels & Trolls game happening as well. </p><p></p><p>I have run the 1976 Dungeon five times in the past year in Northern California at KublaCon, ConQuest SF and PolyCon. Only one team has slain the dragon! OrcCon will be the final two runs until 2016 for the 40th Anniversary. </p><p></p><p>The game rules are AD&D / D20 lite. I run convention games all year and sadly, nobody remembers THAC0 so I have converted the THAC0 into a + X to Attack and AC to the 10 + AC that is common to D20. There are no skills or feats, just Olde Skool special abilities and classes like Elf and Dwarf. The 1976 Dungeon doesn't even have a thief! Combat is fast and furious, non-grid combat you loved from AD&D. </p><p></p><p>I am using the 1976 concept that all weapons do 1D6 damage...however, we are using 20s = critical hits, x2 damage AND any attack roll over 21 does +1D6 damage so we can speed up the slaughter. But we got wandering monster tables, group initiative, fire and forget spells, and everything you have always loved about D&D. </p><p></p><p>This is a tournament about teamwork, wits and daring - rules can't save you here!</p></blockquote><p></p>
[QUOTE="Spinachcat, post: 3334398, member: 37588"] First, let me say that RPGA is running LOADS of D20 events for all 3.5 fans. There are also several independant D&D events. My "GenCon 1976" are the Olde Skool events! There will also be a Tunnels & Trolls game happening as well. I have run the 1976 Dungeon five times in the past year in Northern California at KublaCon, ConQuest SF and PolyCon. Only one team has slain the dragon! OrcCon will be the final two runs until 2016 for the 40th Anniversary. The game rules are AD&D / D20 lite. I run convention games all year and sadly, nobody remembers THAC0 so I have converted the THAC0 into a + X to Attack and AC to the 10 + AC that is common to D20. There are no skills or feats, just Olde Skool special abilities and classes like Elf and Dwarf. The 1976 Dungeon doesn't even have a thief! Combat is fast and furious, non-grid combat you loved from AD&D. I am using the 1976 concept that all weapons do 1D6 damage...however, we are using 20s = critical hits, x2 damage AND any attack roll over 21 does +1D6 damage so we can speed up the slaughter. But we got wandering monster tables, group initiative, fire and forget spells, and everything you have always loved about D&D. This is a tournament about teamwork, wits and daring - rules can't save you here! [/QUOTE]
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