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D&D has always been the gateway to other games.
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<blockquote data-quote="DarkCrisis" data-source="post: 9045940" data-attributes="member: 1788"><p>My first taste of RPGs was when I was in my low digits and owned the TMNT RPG. I made characters but never played it and mostly just wanted it because it was TMNT! Blew my mind that it wasnt like the cartoon....</p><p></p><p>Later a friend and I sort of played the West End Star Wars RPG. Just me and him. I made a Jedi he GMed. Played like twice for a couple of hours. Same goes for Rifts.</p><p></p><p>But it wasn't until EQ and Baldurs Gate came out (not to mention the Dragonlance Trilogy and Drizzt novels) that I actually sought out a real D&D game to play. This was 2E.</p><p></p><p>And I only played D&D and only ever wanted to play D&D.</p><p></p><p>So how does that make D&D a gateway to other RPGS?</p><p></p><p>Well, I also came to love stuff like Shadowrun and Vampire but the only games I could find was D&D. Its the big dog and everyone knows of it. It's even easier to get people to try it. Through my job I've met several people that want to play it (though when I invite them to try it, it never happens).</p><p></p><p>BUT once I got a consistent D&D group we could convince each other to try OTHER games. "Now that we've finished this campaign, you guys want to try Shadowrun?" Replace SR with almost any game. Paranoia. Star Wars. Mutants and Masterminds. Werewolf. Cthulhu. Etc etc etc. As long as we typically did a D&D campaign (or D&D-like like Shadowdark or Pathfinder etc) and then an "other" we've tried a ton of great stuff.</p><p></p><p>Currently my longtime consistent group has a huge backlog of games to try like Cyberpunk, Blade Runner, Star Trek, Avatar, Terminator, etc etc with more coming soon (damn you kickstarter!)</p><p></p><p>Have you also found that its easier to start with D&D then convince the group to try something different?</p></blockquote><p></p>
[QUOTE="DarkCrisis, post: 9045940, member: 1788"] My first taste of RPGs was when I was in my low digits and owned the TMNT RPG. I made characters but never played it and mostly just wanted it because it was TMNT! Blew my mind that it wasnt like the cartoon.... Later a friend and I sort of played the West End Star Wars RPG. Just me and him. I made a Jedi he GMed. Played like twice for a couple of hours. Same goes for Rifts. But it wasn't until EQ and Baldurs Gate came out (not to mention the Dragonlance Trilogy and Drizzt novels) that I actually sought out a real D&D game to play. This was 2E. And I only played D&D and only ever wanted to play D&D. So how does that make D&D a gateway to other RPGS? Well, I also came to love stuff like Shadowrun and Vampire but the only games I could find was D&D. Its the big dog and everyone knows of it. It's even easier to get people to try it. Through my job I've met several people that want to play it (though when I invite them to try it, it never happens). BUT once I got a consistent D&D group we could convince each other to try OTHER games. "Now that we've finished this campaign, you guys want to try Shadowrun?" Replace SR with almost any game. Paranoia. Star Wars. Mutants and Masterminds. Werewolf. Cthulhu. Etc etc etc. As long as we typically did a D&D campaign (or D&D-like like Shadowdark or Pathfinder etc) and then an "other" we've tried a ton of great stuff. Currently my longtime consistent group has a huge backlog of games to try like Cyberpunk, Blade Runner, Star Trek, Avatar, Terminator, etc etc with more coming soon (damn you kickstarter!) Have you also found that its easier to start with D&D then convince the group to try something different? [/QUOTE]
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