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D&D Has NO CLASS!!
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<blockquote data-quote="Claudius Gaius" data-source="post: 3959090" data-attributes="member: 57946"><p>Given that some things appear to carry through and some do not - for example, the skill pool appears to be determined by an investment at level one, while hit dice are an ongoing expense (which all have to be the same for some reason), builds which invest heavily in carry-through abilities will become immensely more attractive as the power level goes up, so a character developed level by level is quite unlikely to resemble one initially built at higher level. </p><p></p><p>Secondarily, just as a sample, it's probably going to be much more effective to buy Dexterity than to buy Defense, since you get the same modifier on AC yet Dexterity helps in numerous other areas as well. </p><p></p><p>"Anything that doesn't qualify as a feat" is fairly vague. Depending on your sourcebooks, almost <em>ANYTHING </em> can qualify as a feat. </p><p></p><p>This kind of thing takes a lot of work, or the players will find all kinds of exploits in it. Still, if you want source material for this sort of thing, try the shareware version of Eclipse: it's got a lot of stuff.</p></blockquote><p></p>
[QUOTE="Claudius Gaius, post: 3959090, member: 57946"] Given that some things appear to carry through and some do not - for example, the skill pool appears to be determined by an investment at level one, while hit dice are an ongoing expense (which all have to be the same for some reason), builds which invest heavily in carry-through abilities will become immensely more attractive as the power level goes up, so a character developed level by level is quite unlikely to resemble one initially built at higher level. Secondarily, just as a sample, it's probably going to be much more effective to buy Dexterity than to buy Defense, since you get the same modifier on AC yet Dexterity helps in numerous other areas as well. "Anything that doesn't qualify as a feat" is fairly vague. Depending on your sourcebooks, almost [I]ANYTHING [/I] can qualify as a feat. This kind of thing takes a lot of work, or the players will find all kinds of exploits in it. Still, if you want source material for this sort of thing, try the shareware version of Eclipse: it's got a lot of stuff. [/QUOTE]
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