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*Dungeons & Dragons
D&D Has the Biggest Playerbase, So Why is it the Hardest for 3rd Party to Market Too?
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<blockquote data-quote="Zethnos" data-source="post: 7421703" data-attributes="member: 6801842"><p>For me, I wouldn't buy anything not officially released by wizards. The reason being, almost no <strong>good</strong> DM I have played with will allow homebrew unless it was highly tested and refined by an online community. Most people on here make homebrew to submit and it's grossly overpowered. How could we trust what might just be some joe shmo publishing a book of game breaking abilities?</p><p></p><p>I think 3rd parties do pretty well in other areas as someone else mentioned like minis. But to produces playable options and stories? I couldn't see it working unless they have built up a big reputation for themselves. Most of the time though, you can find anything you want on reddit or here that has been tested and trusted... If not, make it yourself. As mentioned above, it is super easy to just make things like player races and campaign stories.</p><p></p><p>The only things I could see myself looking at from a 3rd party would probably spells, random tables, and stats that don't come in 5E for like sailing adventures and other things. Just on the off chance that they add new creative spells that don't already exist in some form that might help tie your character concept together.</p></blockquote><p></p>
[QUOTE="Zethnos, post: 7421703, member: 6801842"] For me, I wouldn't buy anything not officially released by wizards. The reason being, almost no [B]good[/B] DM I have played with will allow homebrew unless it was highly tested and refined by an online community. Most people on here make homebrew to submit and it's grossly overpowered. How could we trust what might just be some joe shmo publishing a book of game breaking abilities? I think 3rd parties do pretty well in other areas as someone else mentioned like minis. But to produces playable options and stories? I couldn't see it working unless they have built up a big reputation for themselves. Most of the time though, you can find anything you want on reddit or here that has been tested and trusted... If not, make it yourself. As mentioned above, it is super easy to just make things like player races and campaign stories. The only things I could see myself looking at from a 3rd party would probably spells, random tables, and stats that don't come in 5E for like sailing adventures and other things. Just on the off chance that they add new creative spells that don't already exist in some form that might help tie your character concept together. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Has the Biggest Playerbase, So Why is it the Hardest for 3rd Party to Market Too?
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