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D&D Hiring New Game Designer Months After Firing Many
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<blockquote data-quote="Cergorach" data-source="post: 9441644" data-attributes="member: 725"><p>Of course, just as people over glorify things when the reality is different.</p><p></p><p>On the other hand: Fool me once, shame on you, fool me twice, shame on me. We've been around long enough that we're way, way beyond the 'twice' point with WotC/Hasbro...</p><p></p><p>For example the stocks of Hasbro were at an all time low a month before the firings were submitted. The stocks were so low that even the stock crash at the start of the pandemic wasn't that low. The stock was only that low in march 2013 and before. That's without adding 10+ years of inflation (almost 31%). Hasbro is doing really badly and that seems to be a structural issue with Hasbro. So cutting costs isn't a bad idea in the first place, but firing ~30% of your workforce in a year is extremely drastic. It did work for the stock price, but if it works for profitability is a whole different question...</p><p></p><p>It also doesn't help that many people here feel that people that work at WotC/Hasbro have a right to a job for life there. And that isn't how the world works, especially not in the US. For many in the US unions sound like a god send, but just as I don't like how companies can fire tons of people without oversight, I don't like US unions either because imho they are the other extreme. And that's coming from a Dutch person where workers are protected very well, but even here certain unions have WAY too much power. There have been times where I felt unsafe because I wasn't a union member, they were striking and I wasn't. And having worked in bureaucracies where it was extremely difficult to get rid of incompetent people, that might not sound like a NOT you problem until you realize that <em>you </em>have to do the work they can't. I've been in the situation where I was suddenly stuck doing the work of five people. You can imagine what that does for someone's mental health... That's the reason why I'm now a self employed freelancer, no Union to report to, a lot more independence then an employee.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 9441644, member: 725"] Of course, just as people over glorify things when the reality is different. On the other hand: Fool me once, shame on you, fool me twice, shame on me. We've been around long enough that we're way, way beyond the 'twice' point with WotC/Hasbro... For example the stocks of Hasbro were at an all time low a month before the firings were submitted. The stocks were so low that even the stock crash at the start of the pandemic wasn't that low. The stock was only that low in march 2013 and before. That's without adding 10+ years of inflation (almost 31%). Hasbro is doing really badly and that seems to be a structural issue with Hasbro. So cutting costs isn't a bad idea in the first place, but firing ~30% of your workforce in a year is extremely drastic. It did work for the stock price, but if it works for profitability is a whole different question... It also doesn't help that many people here feel that people that work at WotC/Hasbro have a right to a job for life there. And that isn't how the world works, especially not in the US. For many in the US unions sound like a god send, but just as I don't like how companies can fire tons of people without oversight, I don't like US unions either because imho they are the other extreme. And that's coming from a Dutch person where workers are protected very well, but even here certain unions have WAY too much power. There have been times where I felt unsafe because I wasn't a union member, they were striking and I wasn't. And having worked in bureaucracies where it was extremely difficult to get rid of incompetent people, that might not sound like a NOT you problem until you realize that [I]you [/I]have to do the work they can't. I've been in the situation where I was suddenly stuck doing the work of five people. You can imagine what that does for someone's mental health... That's the reason why I'm now a self employed freelancer, no Union to report to, a lot more independence then an employee. [/QUOTE]
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