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D&D Hiring New Game Designer Months After Firing Many
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<blockquote data-quote="Ruin Explorer" data-source="post: 9442252" data-attributes="member: 18"><p>They're literally asking for an "experienced designer", which means they're going to want someone who is not necessarily "famous", but at least has a pretty serious resume in game design, whether it's TT RPG or videogame (there's so significant crossover, which is why some people go back and forth between the industries, well, I mean, it's usually people getting hired into video game dev, which whilst underpaid by software dev standards, is still a lot better paid than TT RPG work).</p><p></p><p>As for why not do something on your own, I think that's the key issue they face in hiring people actually. If you can get a decent Kickstarter going, then this isn't going to be a lot of money. The main reason not to is likely to be benefits etc. - I dunno how good at they are at WotC, but I imagine they're not bad. That and in theory you've got more steady work, which may well be good for people with families etc.</p><p></p><p>But I'd be surprised if they were <em>intending</em> to offer near the minimum with a range like this. I think they're more likely to be intending to offer an amount commensurate with the level of experience the candidate they prefer has. You generally don't want to insult people by lowballing them on salary when you put a salary range, unless they're clearly underqualified to for the role but for some reason you want to hire them anyway.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9442252, member: 18"] They're literally asking for an "experienced designer", which means they're going to want someone who is not necessarily "famous", but at least has a pretty serious resume in game design, whether it's TT RPG or videogame (there's so significant crossover, which is why some people go back and forth between the industries, well, I mean, it's usually people getting hired into video game dev, which whilst underpaid by software dev standards, is still a lot better paid than TT RPG work). As for why not do something on your own, I think that's the key issue they face in hiring people actually. If you can get a decent Kickstarter going, then this isn't going to be a lot of money. The main reason not to is likely to be benefits etc. - I dunno how good at they are at WotC, but I imagine they're not bad. That and in theory you've got more steady work, which may well be good for people with families etc. But I'd be surprised if they were [I]intending[/I] to offer near the minimum with a range like this. I think they're more likely to be intending to offer an amount commensurate with the level of experience the candidate they prefer has. You generally don't want to insult people by lowballing them on salary when you put a salary range, unless they're clearly underqualified to for the role but for some reason you want to hire them anyway. [/QUOTE]
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D&D Hiring New Game Designer Months After Firing Many
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