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D&D Hiring New Game Designer Months After Firing Many
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<blockquote data-quote="Ulorian - Agent of Chaos" data-source="post: 9442512" data-attributes="member: 16668"><p>I see your overarching point. Both sides of an issue should be carefully examined before 'picking a side'. But even then... the concept of picking a side... yikes. No one is right or wrong 100% of the time. Rail against the wrong, but at least acknowledge when right is done. This is how everyone wants to be treated... because everyone makes mistakes.</p><p></p><p>So that Dan Dillon thing... maybe it was a numbers problem (as in the corporate decision, for reasons beyond an individual's performance, but yet important to the health of Hasbro or WotC as an organisation, cut staff as part of an overall cost-cutting measure... which is how these things happen btw... costs are cut across multiple aspects of a company... it might be staff, it might be letting go of a lease on an office lightly used, etc. Usually it's a combination of these.)</p><p></p><p>Maybe he was a poor performer, or was otherwise a problem to work with, and this was an excuse to let him go. These things happen all the time. Not at all saying this is the case, but I am acknowledging the possibility.</p><p></p><p>In other words, it's not about [USER=6801845]@Oofta[/USER] seeing things resignedly. He does get a bit Eeyore-ish and curmudgeonly sometimes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> He's talking about certain realities of having a job though.</p><p></p><p>Some of those 'realities' are unfair though, which is I think the point you are making. Those should be called out and discussed. Bearing in mind though, that sometimes people complain about things because they get personally stung without looking at the bigger picture. The world is grey... you make it better and advance causes by understanding all sides of an issue, not by digging in your heels before you know what's actually going on.</p></blockquote><p></p>
[QUOTE="Ulorian - Agent of Chaos, post: 9442512, member: 16668"] I see your overarching point. Both sides of an issue should be carefully examined before 'picking a side'. But even then... the concept of picking a side... yikes. No one is right or wrong 100% of the time. Rail against the wrong, but at least acknowledge when right is done. This is how everyone wants to be treated... because everyone makes mistakes. So that Dan Dillon thing... maybe it was a numbers problem (as in the corporate decision, for reasons beyond an individual's performance, but yet important to the health of Hasbro or WotC as an organisation, cut staff as part of an overall cost-cutting measure... which is how these things happen btw... costs are cut across multiple aspects of a company... it might be staff, it might be letting go of a lease on an office lightly used, etc. Usually it's a combination of these.) Maybe he was a poor performer, or was otherwise a problem to work with, and this was an excuse to let him go. These things happen all the time. Not at all saying this is the case, but I am acknowledging the possibility. In other words, it's not about [USER=6801845]@Oofta[/USER] seeing things resignedly. He does get a bit Eeyore-ish and curmudgeonly sometimes :) He's talking about certain realities of having a job though. Some of those 'realities' are unfair though, which is I think the point you are making. Those should be called out and discussed. Bearing in mind though, that sometimes people complain about things because they get personally stung without looking at the bigger picture. The world is grey... you make it better and advance causes by understanding all sides of an issue, not by digging in your heels before you know what's actually going on. [/QUOTE]
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