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D&D Historian Ben Riggs says the OGL fiasco was Chris Cocks idea.
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<blockquote data-quote="Ruin Explorer" data-source="post: 9406733" data-attributes="member: 18"><p>I mean, honestly <em>most</em> CEOs could use a good tarring and feathering now and then, so I'm not sure this is as convincing an argument as you seem to think!</p><p></p><p>As for "anyone can make a bad decision", well sure, but that's not how society nor the human mind nor justice work. I mean, anyone could captain a cruise ship on to the rocks because they were drunk and entertaining sex workers, but it's poor old Captain Schettino we all kick around!</p><p></p><p>What you're really illustrating here is the a CEO of HASBRO (not WotC, note) can make an <em>obviously stupid</em> decision for a company which isn't even his, just one the portfolio he is in charge of, but is so surrounded by yes-men and sycophants that instead of throwing the brakes secretly and killing it without anyone knowing, as happens to 90% of corporate bad ideas (as both you and me know, having worked in corporate environments), it went all the way through and was about to go live, and only some poor dumb leakers, who probably paid with their jobs for their love of D&D and for helping to avoid disaster (instead of being rewarded for saving WotC from a bigger problem)</p><p></p><p>Even by corporate standards, that's a bad look. It's not common. It's not normal. It's not typical. You don't typically get decisions of this kind of granularity made by someone as senior as Cocks - and even if technically someone like Rawson brought it to him and Cocks merely then sent it down the chain, it's weird. That's not typical corporate idiocy. That's special and unusual corporate idiocy.</p><p></p><p>So that is in fact important, I would say. If this was a run-of-the-mill middle-management decision, like I said, I don't think it would be worth too much though (also it would probably never have got as far as it did). But when the CEO of Hasbro is coming up with terrible and quite granular ideas he is having WotC implement (seemingly with some resistance from WotC, but they couldn't stop it), that's pretty interestingly weird and worth noting and remembering, especially if we see any more bizarre nonsense coming down the line.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9406733, member: 18"] I mean, honestly [I]most[/I] CEOs could use a good tarring and feathering now and then, so I'm not sure this is as convincing an argument as you seem to think! As for "anyone can make a bad decision", well sure, but that's not how society nor the human mind nor justice work. I mean, anyone could captain a cruise ship on to the rocks because they were drunk and entertaining sex workers, but it's poor old Captain Schettino we all kick around! What you're really illustrating here is the a CEO of HASBRO (not WotC, note) can make an [I]obviously stupid[/I] decision for a company which isn't even his, just one the portfolio he is in charge of, but is so surrounded by yes-men and sycophants that instead of throwing the brakes secretly and killing it without anyone knowing, as happens to 90% of corporate bad ideas (as both you and me know, having worked in corporate environments), it went all the way through and was about to go live, and only some poor dumb leakers, who probably paid with their jobs for their love of D&D and for helping to avoid disaster (instead of being rewarded for saving WotC from a bigger problem) Even by corporate standards, that's a bad look. It's not common. It's not normal. It's not typical. You don't typically get decisions of this kind of granularity made by someone as senior as Cocks - and even if technically someone like Rawson brought it to him and Cocks merely then sent it down the chain, it's weird. That's not typical corporate idiocy. That's special and unusual corporate idiocy. So that is in fact important, I would say. If this was a run-of-the-mill middle-management decision, like I said, I don't think it would be worth too much though (also it would probably never have got as far as it did). But when the CEO of Hasbro is coming up with terrible and quite granular ideas he is having WotC implement (seemingly with some resistance from WotC, but they couldn't stop it), that's pretty interestingly weird and worth noting and remembering, especially if we see any more bizarre nonsense coming down the line. [/QUOTE]
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D&D Historian Ben Riggs says the OGL fiasco was Chris Cocks idea.
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