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D&D Historian Ben Riggs says the OGL fiasco was Chris Cocks idea.
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<blockquote data-quote="Chaosmancer" data-source="post: 9409751" data-attributes="member: 6801228"><p>I never made a claim that the titles hold equal weight, just that both are true. Stop taking my arguments past where I have made them to knock down strawmen for your point.</p><p></p><p></p><p></p><p>So now the fear is that they will change DnD... because 5e is getting a 2024 rules update? You know what I meant. The core process of "you can do anything" is still there in 5e24 as it was in 1e. Creating/Licensing/Publishing a video game has never changed that core design. </p><p></p><p>Are they doing pre-order bonuses? Yeah, them and half the world. MCDM had pre-order bonuses, GtG had pre-order bonuses, heck, the Impossible Jones comic book I got from the kickstarter of Hesel and Kahn had pre-order bonuses. That is nothing to be so concerned over. Oh, and that comic book had "video game style pricing" too, because you could buy different, fancier editions if you wanted them. Are comic books now trying to be video games too? I have no idea what clause you are talking about, and I don't know why it matters, because you can't animate a spell effect on a paper map sitting on your dining room table. </p><p></p><p>And, you have still yet to demonstrate anything beyond unsubstantiated fears. A company said they weren't making as much money as they could, therefore the very fabric of TTRPG's and their success shall be torn down around our ears. Proof? Just look at the pre-order bonuses, only someone trying to create a micro-transaction subscription service of purely video game play with no ability to innovate would ever do something like that... or any pre-order campaign done on a large scale by anyone in any industry for the past decade.</p><p></p><p></p><p></p><p>No. I said DnD was turned into a digital experience, in Champions of Krynn, you know... a video game. I never expected that what you meant by "DnD as a Video Game" wasn't DnD as a video game, but all the core books being burnt in the pyre of microtransaction subscription service VTT slavery where all creative thought is forbidden and impossible. Which somehow happens because WoTC decides to make video games... like Champions of Krynn... which was made 36 years ago. And that... didn't happen then but will totally happen now because WoTC wants to make video games, but not through studios they own like they are currently doing. </p><p></p><p></p><p></p><p>Well, they couldn't do it with the DOS-based game. Or Planescape: Torment. Or Baldur's Gate 3. And it actually didn't happen with the rise of Roll20 or Foundry which are VTT's.... but if you can provide some proof that it could actually happen, while the DnD community is set to enjoy a free look at the entirety of the new rule books starting August 1 with no need to buy or subscribe to anything... I mean it would be more interesting than "BUT THEY SAID THEY WANT MONEY!!!"</p><p></p><p></p><p></p><p>This under-monetized line is two years old. So, I don't care how hard it is for you to see it, you need to open your eyes. Because they are putting out a product, specifically a Tabletop RPG, that isn't designed to push for maximum monetization. And they aren't going to make another edition of the rules this decade it seem like, so, what? They declare the brand under-monetized then wait 12 years to do anything about it? 15? 30?</p><p></p><p></p><p></p><p>This is nonsense. You keep saying they are going to digitize the game, with limitations in place. Then when I say they did that... you say they never did because those versions had limits. So... which is it? Is WotC going to ruing DnD by making it digital and place limits on infinite creativity, or are they going to digitize it by making a holodeck where everyone can do anything all the time? If it is the version with limits... how is it different than the digital versions of the game with limits that already exist? </p><p></p><p>You are literally going "They are going to ruin DnD by making it a video game with limits. DnD video games exist already? No they don't, those have limits unlike DnD which has no limites, which they are going to ruin by making it a video game with limits!!"</p><p></p><p></p><p></p><p>I didn't pre-order through WoTC, I pre-ordered through my FLGS. I'm not getting the dragon mini. I'm not using their VTT. They can make it a subscription service if they want, I'm not using it. So.... where is the threat to the game? Are my Core Rulebooks going to be blank until I put a credit card on the WoTC VTT? They can cry oceans of frustrated tears at being under-monetized all day long, but that doesn't somehow compel me to buy a product I'm not interested in. </p><p></p><p>And if you are going to argue they will make it so good, so amazing, so indespinsable that I will have no choice but to buy a subscription to this life-changing VTT.... then great! That's amazing. Making high-qualitiy products worthy of spending money on is a GOOD thing. And if they are going to somehow make the core rulebooks unusable without their VTT.... how? Explain it. Don't just say they will lock gold dragon minis behind a digital store, because I don't use minis, and a VTT mini is useless if I'm not using the VTT.</p><p></p><p></p><p></p><p>I said that to achieve the unlimited digitization where the creativity of DM is included, the thing you keep insisting is lacking and why the Video Games don't count, then they would need Artificial Intelligence on the level of the Matrix. The problem is you won't pick a lane. They are going to make Video Games, which means they are going to make a subscription service VTT which is going to be different from the video games and VTTs that already exist... for reasons! Because Gold Dragon virtual minis!!!!</p><p></p><p></p><p></p><p>Taking a single sentence, and breaking it into three posts, to snark at me in two of them. Real classy behavior.</p><p></p><p></p><p></p><p>How will they do that? I don't want their mini. Their gambit failed. I'm not hooked on the desperate need for pixels on my screen. So what's their next move? How do they accomplish their evil plan?</p><p></p><p></p><p></p><p>Most of this is just you continuing to be rude and snapping sentences into three or four parts to make more rude pot shots.</p><p></p><p></p><p></p><p>WSP said they would be carbon neutral by 2025. Think they made it? Or how about the decades of industries saying that plastic recycling will become a viable thing, yet has continuously failed? </p><p></p><p>The company said they want money and they want a subscription service. Yet you've never shown how, even if they have DnD Beyond as a subscription service and the VTT as a subscription service, how that will destroy the core rulebooks and force everythign to be run by robots. Roll20 has a subscription service. GMs still run games, not robots. DnD Beyond has had a subscription service for WoTC since they declared themselves under-monetized... GMs still run games, not robots. You are flailing around in a panic because they said something vague about wanting money, but you can't show the industry realities that would lead to your dark future.</p><p></p><p></p><p></p><p>If you don't want to be polite to other people, that's on you. I just mentioned it because it was an egregious example.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9409751, member: 6801228"] I never made a claim that the titles hold equal weight, just that both are true. Stop taking my arguments past where I have made them to knock down strawmen for your point. So now the fear is that they will change DnD... because 5e is getting a 2024 rules update? You know what I meant. The core process of "you can do anything" is still there in 5e24 as it was in 1e. Creating/Licensing/Publishing a video game has never changed that core design. Are they doing pre-order bonuses? Yeah, them and half the world. MCDM had pre-order bonuses, GtG had pre-order bonuses, heck, the Impossible Jones comic book I got from the kickstarter of Hesel and Kahn had pre-order bonuses. That is nothing to be so concerned over. Oh, and that comic book had "video game style pricing" too, because you could buy different, fancier editions if you wanted them. Are comic books now trying to be video games too? I have no idea what clause you are talking about, and I don't know why it matters, because you can't animate a spell effect on a paper map sitting on your dining room table. And, you have still yet to demonstrate anything beyond unsubstantiated fears. A company said they weren't making as much money as they could, therefore the very fabric of TTRPG's and their success shall be torn down around our ears. Proof? Just look at the pre-order bonuses, only someone trying to create a micro-transaction subscription service of purely video game play with no ability to innovate would ever do something like that... or any pre-order campaign done on a large scale by anyone in any industry for the past decade. No. I said DnD was turned into a digital experience, in Champions of Krynn, you know... a video game. I never expected that what you meant by "DnD as a Video Game" wasn't DnD as a video game, but all the core books being burnt in the pyre of microtransaction subscription service VTT slavery where all creative thought is forbidden and impossible. Which somehow happens because WoTC decides to make video games... like Champions of Krynn... which was made 36 years ago. And that... didn't happen then but will totally happen now because WoTC wants to make video games, but not through studios they own like they are currently doing. Well, they couldn't do it with the DOS-based game. Or Planescape: Torment. Or Baldur's Gate 3. And it actually didn't happen with the rise of Roll20 or Foundry which are VTT's.... but if you can provide some proof that it could actually happen, while the DnD community is set to enjoy a free look at the entirety of the new rule books starting August 1 with no need to buy or subscribe to anything... I mean it would be more interesting than "BUT THEY SAID THEY WANT MONEY!!!" This under-monetized line is two years old. So, I don't care how hard it is for you to see it, you need to open your eyes. Because they are putting out a product, specifically a Tabletop RPG, that isn't designed to push for maximum monetization. And they aren't going to make another edition of the rules this decade it seem like, so, what? They declare the brand under-monetized then wait 12 years to do anything about it? 15? 30? This is nonsense. You keep saying they are going to digitize the game, with limitations in place. Then when I say they did that... you say they never did because those versions had limits. So... which is it? Is WotC going to ruing DnD by making it digital and place limits on infinite creativity, or are they going to digitize it by making a holodeck where everyone can do anything all the time? If it is the version with limits... how is it different than the digital versions of the game with limits that already exist? You are literally going "They are going to ruin DnD by making it a video game with limits. DnD video games exist already? No they don't, those have limits unlike DnD which has no limites, which they are going to ruin by making it a video game with limits!!" I didn't pre-order through WoTC, I pre-ordered through my FLGS. I'm not getting the dragon mini. I'm not using their VTT. They can make it a subscription service if they want, I'm not using it. So.... where is the threat to the game? Are my Core Rulebooks going to be blank until I put a credit card on the WoTC VTT? They can cry oceans of frustrated tears at being under-monetized all day long, but that doesn't somehow compel me to buy a product I'm not interested in. And if you are going to argue they will make it so good, so amazing, so indespinsable that I will have no choice but to buy a subscription to this life-changing VTT.... then great! That's amazing. Making high-qualitiy products worthy of spending money on is a GOOD thing. And if they are going to somehow make the core rulebooks unusable without their VTT.... how? Explain it. Don't just say they will lock gold dragon minis behind a digital store, because I don't use minis, and a VTT mini is useless if I'm not using the VTT. I said that to achieve the unlimited digitization where the creativity of DM is included, the thing you keep insisting is lacking and why the Video Games don't count, then they would need Artificial Intelligence on the level of the Matrix. The problem is you won't pick a lane. They are going to make Video Games, which means they are going to make a subscription service VTT which is going to be different from the video games and VTTs that already exist... for reasons! Because Gold Dragon virtual minis!!!! Taking a single sentence, and breaking it into three posts, to snark at me in two of them. Real classy behavior. How will they do that? I don't want their mini. Their gambit failed. I'm not hooked on the desperate need for pixels on my screen. So what's their next move? How do they accomplish their evil plan? Most of this is just you continuing to be rude and snapping sentences into three or four parts to make more rude pot shots. WSP said they would be carbon neutral by 2025. Think they made it? Or how about the decades of industries saying that plastic recycling will become a viable thing, yet has continuously failed? The company said they want money and they want a subscription service. Yet you've never shown how, even if they have DnD Beyond as a subscription service and the VTT as a subscription service, how that will destroy the core rulebooks and force everythign to be run by robots. Roll20 has a subscription service. GMs still run games, not robots. DnD Beyond has had a subscription service for WoTC since they declared themselves under-monetized... GMs still run games, not robots. You are flailing around in a panic because they said something vague about wanting money, but you can't show the industry realities that would lead to your dark future. If you don't want to be polite to other people, that's on you. I just mentioned it because it was an egregious example. [/QUOTE]
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