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D&D Historian Ben Riggs says the OGL fiasco was Chris Cocks idea.
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<blockquote data-quote="Chaosmancer" data-source="post: 9412316" data-attributes="member: 6801228"><p>But they can't put in any sort of kill switch, whether to stop bigoted content or not. The Gloomstalker has an ability to deal d8 psychic damage on a hit X times per day. Am I pirating content if I allow a ranger to deal a d8 fire damage on a hit X times per day? What if it is psychic damage, but it is on a fighter? What if it is psychic damage, on a ranger, but is tied to a blessing from a god? </p><p></p><p>You literally cannot police this. Because the line between "exactly what the ability in the book they didn't buy on our VTT" is and what the players just come up with is razor thin. And then you need to contend with the bad press of attempting to do so. </p><p></p><p>It really boggles me how on one hand you constantly think WoTC is going to have this immense capability to oversee everything and control everything... but also be completely incompetent beyond what any random person on the street could see is obvious.</p><p></p><p></p><p></p><p>Won't happen.</p><p></p><p></p><p></p><p>You just assuming the VTT will be their money maker doesn't make it true. The thing isn't even out of development yet. As for rules it can't handle... you realize that that is the entire skill system if I take you seriously, correct? Because they can't animate conversations or intimidation. So, they are already going to have rules that the VTT can't handle, because in your mind "handling it" is animating it. And the VTT cannot do that. It cannot animate my fighter giving a carrot to a horse, because the sheer amount of space and design that would need to go into any possible PC or NPC giving any possible animal any possible item is absurd. </p><p></p><p>By your logic, that means that they are going to remove animal handling from the game, or they are going to state that animal handling only works with carrots and no other item. By my logic.... they just don't animate it and let people say whatever they want. No one is actually going to be upset that they can animate swinging a weapon but can't animate giving a horse a carrot. It is wasted effort for little gain.</p><p></p><p></p><p></p><p>Company doesn't want to be beholden to 3rd parties. Shocked pikachu face. But see, there is a problem. They ALSO agreed to release 5e24 to Creative Commons. That means that the entire set of rulebooks being printed right now is ALSO CC content. So if they were just "buying time" then they are going to release another new edition to get their control. But... well, there are some problems with that isn't there? They have had the single most successful version of DnD by having an open playtest, they have declared this edition evergreen and that they don't want to replace it, they have made making this edition for free trivial and legal for anyone who wants to riff off this product. And that is the environment their VTT is being released into. Even if it does gangbusters, five years down the line WoTC execs are going to either continue doing what they have done to be successful.... or completely ruin everything they have built and anger the community. And it is only AFTER ruining everything that the rules would be catered to the VTT. </p><p></p><p>Meanwhile, if the VTT does gangbusters in this environment, with all the creative unlimited play we have... then if they DON'T make stupid decisions with the rules that make no sense, they KEEP everything.</p><p></p><p></p><p>No. I'm pointing out that 20 years ago, when I searched "Dungeons and Dragons" on Ask Jeeves, the 3rd result was a comic by Jack Chic called "Darkest Dungeon", I'm sure you heard about it. Now? Now if I search "DnD Comic" not only are there 6 official DnD comics (and I know there should be a seventh and an eighth because I own them) but there are comics like Table Titans, Dungeons & Doodles, 1Hp, Critical Role and dozens of others based on people's own games. </p><p></p><p>You are so scared that people will become less creative because it will be hard work, but when I look out into the TTRPG space, I am seeing people composing original songs based on their campaigns, multiple people have built entire brands based on Actual Plays or just recounting their games, Dingo Doodles, Dimension 20, High Rollers, Drakkenheim, Legends of Avantris. I literally cannot possibly list all of them. Not all of the comics, not all of the actual plays, not all of the brands, it is so much. There was Kraken Week at the start of the month, and they had over 100 TTRPG youtubers, most of whom either started or only do DnD content. </p><p></p><p>And to your mind this means nothing. None of this creativity and personal expression means a thing to you. Because WoTC has declared they are going to make a subscription service VTT. And people just are no longer going to put the effort into being creative.</p><p></p><p></p><p></p><p>Okay, and? WoTC sells an aesthetic thing to people, that doesn't mean they are going to start changing the rules.</p><p></p><p></p><p></p><p>Simple, because they cannot remove core game mechanics like "creative and unlimited play" by releasing a splatbook. And the rules that already exist in the core rules cover such a broad range of things, that the idea they will suddenly not do something with a subclass because of the VTT seems silly.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9412316, member: 6801228"] But they can't put in any sort of kill switch, whether to stop bigoted content or not. The Gloomstalker has an ability to deal d8 psychic damage on a hit X times per day. Am I pirating content if I allow a ranger to deal a d8 fire damage on a hit X times per day? What if it is psychic damage, but it is on a fighter? What if it is psychic damage, on a ranger, but is tied to a blessing from a god? You literally cannot police this. Because the line between "exactly what the ability in the book they didn't buy on our VTT" is and what the players just come up with is razor thin. And then you need to contend with the bad press of attempting to do so. It really boggles me how on one hand you constantly think WoTC is going to have this immense capability to oversee everything and control everything... but also be completely incompetent beyond what any random person on the street could see is obvious. Won't happen. You just assuming the VTT will be their money maker doesn't make it true. The thing isn't even out of development yet. As for rules it can't handle... you realize that that is the entire skill system if I take you seriously, correct? Because they can't animate conversations or intimidation. So, they are already going to have rules that the VTT can't handle, because in your mind "handling it" is animating it. And the VTT cannot do that. It cannot animate my fighter giving a carrot to a horse, because the sheer amount of space and design that would need to go into any possible PC or NPC giving any possible animal any possible item is absurd. By your logic, that means that they are going to remove animal handling from the game, or they are going to state that animal handling only works with carrots and no other item. By my logic.... they just don't animate it and let people say whatever they want. No one is actually going to be upset that they can animate swinging a weapon but can't animate giving a horse a carrot. It is wasted effort for little gain. Company doesn't want to be beholden to 3rd parties. Shocked pikachu face. But see, there is a problem. They ALSO agreed to release 5e24 to Creative Commons. That means that the entire set of rulebooks being printed right now is ALSO CC content. So if they were just "buying time" then they are going to release another new edition to get their control. But... well, there are some problems with that isn't there? They have had the single most successful version of DnD by having an open playtest, they have declared this edition evergreen and that they don't want to replace it, they have made making this edition for free trivial and legal for anyone who wants to riff off this product. And that is the environment their VTT is being released into. Even if it does gangbusters, five years down the line WoTC execs are going to either continue doing what they have done to be successful.... or completely ruin everything they have built and anger the community. And it is only AFTER ruining everything that the rules would be catered to the VTT. Meanwhile, if the VTT does gangbusters in this environment, with all the creative unlimited play we have... then if they DON'T make stupid decisions with the rules that make no sense, they KEEP everything. No. I'm pointing out that 20 years ago, when I searched "Dungeons and Dragons" on Ask Jeeves, the 3rd result was a comic by Jack Chic called "Darkest Dungeon", I'm sure you heard about it. Now? Now if I search "DnD Comic" not only are there 6 official DnD comics (and I know there should be a seventh and an eighth because I own them) but there are comics like Table Titans, Dungeons & Doodles, 1Hp, Critical Role and dozens of others based on people's own games. You are so scared that people will become less creative because it will be hard work, but when I look out into the TTRPG space, I am seeing people composing original songs based on their campaigns, multiple people have built entire brands based on Actual Plays or just recounting their games, Dingo Doodles, Dimension 20, High Rollers, Drakkenheim, Legends of Avantris. I literally cannot possibly list all of them. Not all of the comics, not all of the actual plays, not all of the brands, it is so much. There was Kraken Week at the start of the month, and they had over 100 TTRPG youtubers, most of whom either started or only do DnD content. And to your mind this means nothing. None of this creativity and personal expression means a thing to you. Because WoTC has declared they are going to make a subscription service VTT. And people just are no longer going to put the effort into being creative. Okay, and? WoTC sells an aesthetic thing to people, that doesn't mean they are going to start changing the rules. Simple, because they cannot remove core game mechanics like "creative and unlimited play" by releasing a splatbook. And the rules that already exist in the core rules cover such a broad range of things, that the idea they will suddenly not do something with a subclass because of the VTT seems silly. [/QUOTE]
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D&D Historian Ben Riggs says the OGL fiasco was Chris Cocks idea.
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