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*Dungeons & Dragons
D&D Historian Ben Riggs says the OGL fiasco was Chris Cocks idea.
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<blockquote data-quote="Chaosmancer" data-source="post: 9412778" data-attributes="member: 6801228"><p>This just further highlights that you have no idea what you are talking about. You expect us to believe that a significant number of people will use this VTT. Let us say that this is going to be 20% of the DnD Beyond user base. DnD Beyond sees 14 million people visit it and numbers in 2022 said they had 10 million subscribers. So, we will call this 2 million people using WoTC's VTT, 20% of their 2022 numbers. </p><p></p><p>Some people will have multiple accounts, but that doesn't matter. Let us say that WoTC hires 100 people whose sole job is to read the details of every single VTT user to look for bad content. To go through every single person's account once a year, they would need to look through twenty thousand accounts each, or 77 accounts a day. Checking every character, every campaign note, everything to look for content they want to remove. And that is to go through once a year. </p><p></p><p>Oh, and by the way? Roll20 currently has a user base of 15 million people, so this 2 million number is a failing VTT. TO get the numbers you want to say they will have, they would need millions more people, which makes this job even more impossible. </p><p></p><p>Now, you have likely broken this single point into two dozen lines of text to attack each sentence, and in the course of that told me that OBVIOUSLY they would use computers and AI to flag this content, not have individual people looking for it. Well... that is what I was talking about originally. For that to function, you would need to flag specific keywords from the text, and their variations. You would need to flag "psychic, psy, psykic, psych, p," ect and that doesn't actually make this process easier, because the fact that they used a word doesn't mean anything, and computers are stupid. You tell a computer to flag all uses of the word psychic in the text of a character sheet, then it will do so, even if it is flagging legitimate content. So you would STILL need a crowd of IT people whose sole job is to police this. And this all costs a TON of money. It likely costs far more money to track down the ten thousand or so people who copied in an ability from the physical book they own instead of buying the virtual book, than they could actually make if those people instead were forced to buy the book. </p><p></p><p>WoTC wants to make money. Policing this costs too much money to be worth the level of effort you keep insisting they will spend on it. Meanwhile, it will alienate people who will instead leave the VTT and cost them EVEN MORE money. TO make money? They leave this alone.</p><p></p><p></p><p></p><p></p><p>Except every single person with any experience in the VTT space has told you that your are wrong. That the medium in this case does not become the message. Your "noting the potential" has consistently been met with people telling you it is false. And all you do is keep insisting that you are correct and that we are wrong.</p><p></p><p></p><p></p><p>Yeah, your continual infantalizing of players who are going to be wowed by colors and sound effects is almost reaching parody levels. No, WoTC's VTT will not have anything close to the effect you are "noting the potential of". You are wrong. You don't seem to understand the market, the product, the challenges, or the incentives at any reasonable level.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9412778, member: 6801228"] This just further highlights that you have no idea what you are talking about. You expect us to believe that a significant number of people will use this VTT. Let us say that this is going to be 20% of the DnD Beyond user base. DnD Beyond sees 14 million people visit it and numbers in 2022 said they had 10 million subscribers. So, we will call this 2 million people using WoTC's VTT, 20% of their 2022 numbers. Some people will have multiple accounts, but that doesn't matter. Let us say that WoTC hires 100 people whose sole job is to read the details of every single VTT user to look for bad content. To go through every single person's account once a year, they would need to look through twenty thousand accounts each, or 77 accounts a day. Checking every character, every campaign note, everything to look for content they want to remove. And that is to go through once a year. Oh, and by the way? Roll20 currently has a user base of 15 million people, so this 2 million number is a failing VTT. TO get the numbers you want to say they will have, they would need millions more people, which makes this job even more impossible. Now, you have likely broken this single point into two dozen lines of text to attack each sentence, and in the course of that told me that OBVIOUSLY they would use computers and AI to flag this content, not have individual people looking for it. Well... that is what I was talking about originally. For that to function, you would need to flag specific keywords from the text, and their variations. You would need to flag "psychic, psy, psykic, psych, p," ect and that doesn't actually make this process easier, because the fact that they used a word doesn't mean anything, and computers are stupid. You tell a computer to flag all uses of the word psychic in the text of a character sheet, then it will do so, even if it is flagging legitimate content. So you would STILL need a crowd of IT people whose sole job is to police this. And this all costs a TON of money. It likely costs far more money to track down the ten thousand or so people who copied in an ability from the physical book they own instead of buying the virtual book, than they could actually make if those people instead were forced to buy the book. WoTC wants to make money. Policing this costs too much money to be worth the level of effort you keep insisting they will spend on it. Meanwhile, it will alienate people who will instead leave the VTT and cost them EVEN MORE money. TO make money? They leave this alone. Except every single person with any experience in the VTT space has told you that your are wrong. That the medium in this case does not become the message. Your "noting the potential" has consistently been met with people telling you it is false. And all you do is keep insisting that you are correct and that we are wrong. Yeah, your continual infantalizing of players who are going to be wowed by colors and sound effects is almost reaching parody levels. No, WoTC's VTT will not have anything close to the effect you are "noting the potential of". You are wrong. You don't seem to understand the market, the product, the challenges, or the incentives at any reasonable level. [/QUOTE]
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D&D Historian Ben Riggs says the OGL fiasco was Chris Cocks idea.
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