Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D History 101: Origins of Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Snarf Zagyg" data-source="post: 8031333" data-attributes="member: 7023840"><p>So I wanted to do a short series on some of the history of D&D, and I thought I'd start with a fun and relatively easy one- the original class system, as codified in the AD&D (1e) Player's Handbook of 1978. For those of you unfamiliar with that 1e PHB, it was a continuation/expansion/codification of the OD&D Rules that started in 1974, and had the original class system with "subclasses" that continued on through 3e; arguably, these choices echo through the game we have today.</p><p></p><p>The classes were arranged as follows:</p><p></p><p>There were four core classes (the "Core Four" that we still think of today), with the other classes being subclasses off of those.</p><p></p><p>In addition, the Monk was a separate, special class, and the Bard was the equivalent of what we now call a "Prestige Class," that you could only obtain by going through levels of fighter and thief first.</p><p></p><p>So, a little bit of history! Please feel free to comment or kvetch!</p><p></p><p><strong>ASSASSIN</strong></p><p>The assassin first appears in OD&D (<em>Blackmoor</em>)</p><p></p><p><strong>Origin: </strong>It came from Arneson, and has been variously sourced to having been first played by Allan Hammock. While the class/concept came from Arneson, the class Assassin is credited from Kask to Arneson (as in the usual for Tim Kask- it was terrible and I edited but I still hate it).</p><p></p><p><strong>Controversy: </strong>While Blackmoor was "written" by Arneson, and it appears that the assassin first came from Arneson's campaign, the rules for the class may have come from Tim Kask when he was editing. The origins of the assassin are suitably mysterious, as befits the class.</p><p></p><p></p><p><strong>BARD</strong></p><p>The bard first appears in <em>The Strategic Review</em> v. 2 #1, then in PHB 1e (Appendix)</p><p></p><p><strong>Origin: </strong>The original Bard was printed as a regular character class, and only became what we would now call a prestige class after Gygax transmogrified it in the appendix of the PHB. Doug Schwegman explained the Bard when he created it by writing that the class was a admixture of three specific influences- the Norse skald, the Celtic bard, and southern European minstrel. Specifically, however, the Bard should resemble a fighter with a little magical knowledge.</p><p></p><p><strong>Controversy: </strong>None. Doug Schwegman is credited with the original class, and Gygax is credited with butchering it.</p><p></p><p></p><p></p><p><strong>CLERIC</strong></p><p>The Cleric first shows up in OD&D (<em>Men & Magic</em>).</p><p></p><p><strong>Origin: </strong>Bishop Carr, played by Mike Carr, was the proto-cleric. Bishop Carr was created to defeat Sir Fang, and the Cleric (Arneson Campaign) was primarily based on the idea of the vampire hunter from Hammer Horror films. Additional tweaks to the Cleric concept (no edged weapons, for example) were added by Gygax for publication in Men & Magic.</p><p></p><p><strong>Controversy: </strong>There is a dispute over authorship. Gygax claims to have created the Cleric, specifically citing after Bishop Odo and other sources as inspiration. Most people reject this claim, and believe that the Cleric is almost entirely based on Arneson's campaign, sourcing it to the character played by Mike Carr and referencing the Hammer Horror films (kind of a Van Helsing).</p><p></p><p></p><p></p><p><strong>DRUID</strong></p><p>The Druid first shows up in OD&D (<em>Eldritch Wizardry</em>).</p><p></p><p><strong>Origin: </strong>Dennis Sustare, who would achieve fame, if not fortune, as the creator of Bunnies and Burrows, wanted to create a character with a focus on plants and animals, loosely based on his understanding of the literature about early England. Yes, proto-Romano-Celtic something or other.</p><p></p><p><strong>Controversy: </strong>None that I know of. Dennis "Chariot of" Sustare invented the Druid. That's right! That is where the spell comes form. The more you know!</p><p></p><p></p><p></p><p><strong>ILLUSIONIST</strong></p><p>The Illusionist first shows up in <em>The Strategic Review</em> v. 1 #4, <em>Dragon Magazine</em> #1 & #12, and then in PHB 1e.</p><p></p><p><strong>Origin: </strong>The Illusionist first appeared as an article in The Strategic Review by Peter Aronson. Basically, there was a fan who really, really liked illusions, and made a class. And then it was put into 1e! Never to come back.</p><p></p><p><strong>Controversy:</strong> None here. Peter Aronson made the class.</p><p></p><p></p><p></p><p><strong>FIGHTER</strong></p><p>The Fighter first shows up in Chainmail (pre-D&D), then in OD&D (<em>Men & Magic</em>).</p><p></p><p><strong>Origin: </strong>The Fighter (fighting man) has always been a part of D&D.</p><p></p><p><strong>Controversy: </strong>No more than the usual controversy over the origins of D&D, I guess. But nothing particular.</p><p></p><p></p><p></p><p><strong>MAGIC-USER</strong></p><p>The Magic-User first shows up in Chainmail (pre-D&D), then in OD&D (<em>Men & Magic</em>).</p><p></p><p><strong>Origin: </strong>See Fighter.</p><p></p><p><strong>Controversy: </strong>See Fighter.</p><p></p><p></p><p></p><p><strong>MONK</strong></p><p>The Monk first appears in OD&D (Blackmoor)</p><p></p><p><strong>Origin: </strong>The monk is based on the Destroyer series of novels about Remo Williams and the general "kung fu" gestalt of the 70s.</p><p></p><p><strong>Controversy: </strong>The book is credited to Arneson, but Gygax & Kask definitely had a hand in the rules ... regardless, Brian Blume is credited with the design of the Monk and the desire to have the martial arts tropes of the 70s represented in D&D.</p><p></p><p></p><p></p><p><strong>PALADIN</strong></p><p>The Paladin first shows up in OD&D (<em>Greyhawk</em>)</p><p></p><p><strong>Origin: </strong>While both Gygax and Kuntz are credited on the Greyhawk supplement, the origin of the Paladin, based so transparently off of Holger Carlsen in Poul Anderson's <em>Three Hearts and Three Lions</em>, that its Gygaxian origin has never been really disputed.</p><p></p><p><strong>Controversy: </strong>None that I am aware of.</p><p></p><p></p><p></p><p><strong>RANGER</strong></p><p>The Ranger first shows up in <em>The Strategic Review</em> v.1 #2, PHB 1e.</p><p></p><p><strong>Origin: </strong>Joe Fischer wrote the class.</p><p></p><p><strong>Controversy:</strong> None that I know. Joe Fischer read the new Paladin class, and was like, "Yes, but more Aragorn," and created the Ranger.</p><p></p><p></p><p></p><p><strong>THIEF</strong></p><p>The Thief first shows up in the <em>Great Plains Game Players Newsletter</em> #9, and then in OD&D (<em>Greyhawk</em>)</p><p></p><p><strong>Origin: </strong>This is the fine line between borrowing and theft? There is no line for this class. Gygax stole the concept from someone else. The original thief had the skills you would expect from a box-man who would deal with traps and safes (but not sneaking, climbing, etc.) and probably used a modified "spell system" like a MU. Gygax switched the system to a percentile system and added some details based on Vance and Zelazny.</p><p></p><p><strong>Controversy:</strong> This may be the mother of all controversies! Gygax always steadfastly maintained sole credit for this class, but exceptionally credible evidence exists that Gary Switzer & Aero Games made the Thief class, and while Gygax added some stuff to it and changed some stuff, it's largely someone else's invention.</p><p></p><p><strong>EDIT: </strong>While Gygax got the class idea from Gary Switzer (misattributed as Gary Schweitzer by Gygax in the <em>Great Plains Game Players Newsletter</em> #9), Darrold Daniel Wagner claims that he invented the class, and that Switzer only reported it to Gygax.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8031333, member: 7023840"] So I wanted to do a short series on some of the history of D&D, and I thought I'd start with a fun and relatively easy one- the original class system, as codified in the AD&D (1e) Player's Handbook of 1978. For those of you unfamiliar with that 1e PHB, it was a continuation/expansion/codification of the OD&D Rules that started in 1974, and had the original class system with "subclasses" that continued on through 3e; arguably, these choices echo through the game we have today. The classes were arranged as follows: There were four core classes (the "Core Four" that we still think of today), with the other classes being subclasses off of those. In addition, the Monk was a separate, special class, and the Bard was the equivalent of what we now call a "Prestige Class," that you could only obtain by going through levels of fighter and thief first. So, a little bit of history! Please feel free to comment or kvetch! [B]ASSASSIN[/B] The assassin first appears in OD&D ([I]Blackmoor[/I]) [B]Origin: [/B]It came from Arneson, and has been variously sourced to having been first played by Allan Hammock. While the class/concept came from Arneson, the class Assassin is credited from Kask to Arneson (as in the usual for Tim Kask- it was terrible and I edited but I still hate it). [B]Controversy: [/B]While Blackmoor was "written" by Arneson, and it appears that the assassin first came from Arneson's campaign, the rules for the class may have come from Tim Kask when he was editing. The origins of the assassin are suitably mysterious, as befits the class. [B]BARD[/B] The bard first appears in [I]The Strategic Review[/I] v. 2 #1, then in PHB 1e (Appendix) [B]Origin: [/B]The original Bard was printed as a regular character class, and only became what we would now call a prestige class after Gygax transmogrified it in the appendix of the PHB. Doug Schwegman explained the Bard when he created it by writing that the class was a admixture of three specific influences- the Norse skald, the Celtic bard, and southern European minstrel. Specifically, however, the Bard should resemble a fighter with a little magical knowledge. [B]Controversy: [/B]None. Doug Schwegman is credited with the original class, and Gygax is credited with butchering it. [B]CLERIC[/B] The Cleric first shows up in OD&D ([I]Men & Magic[/I]). [B]Origin: [/B]Bishop Carr, played by Mike Carr, was the proto-cleric. Bishop Carr was created to defeat Sir Fang, and the Cleric (Arneson Campaign) was primarily based on the idea of the vampire hunter from Hammer Horror films. Additional tweaks to the Cleric concept (no edged weapons, for example) were added by Gygax for publication in Men & Magic. [B]Controversy: [/B]There is a dispute over authorship. Gygax claims to have created the Cleric, specifically citing after Bishop Odo and other sources as inspiration. Most people reject this claim, and believe that the Cleric is almost entirely based on Arneson's campaign, sourcing it to the character played by Mike Carr and referencing the Hammer Horror films (kind of a Van Helsing). [B]DRUID[/B] The Druid first shows up in OD&D ([I]Eldritch Wizardry[/I]). [B]Origin: [/B]Dennis Sustare, who would achieve fame, if not fortune, as the creator of Bunnies and Burrows, wanted to create a character with a focus on plants and animals, loosely based on his understanding of the literature about early England. Yes, proto-Romano-Celtic something or other. [B]Controversy: [/B]None that I know of. Dennis "Chariot of" Sustare invented the Druid. That's right! That is where the spell comes form. The more you know! [B]ILLUSIONIST[/B] The Illusionist first shows up in [I]The Strategic Review[/I] v. 1 #4, [I]Dragon Magazine[/I] #1 & #12, and then in PHB 1e. [B]Origin: [/B]The Illusionist first appeared as an article in The Strategic Review by Peter Aronson. Basically, there was a fan who really, really liked illusions, and made a class. And then it was put into 1e! Never to come back. [B]Controversy:[/B] None here. Peter Aronson made the class. [B]FIGHTER[/B] The Fighter first shows up in Chainmail (pre-D&D), then in OD&D ([I]Men & Magic[/I]). [B]Origin: [/B]The Fighter (fighting man) has always been a part of D&D. [B]Controversy: [/B]No more than the usual controversy over the origins of D&D, I guess. But nothing particular. [B]MAGIC-USER[/B] The Magic-User first shows up in Chainmail (pre-D&D), then in OD&D ([I]Men & Magic[/I]). [B]Origin: [/B]See Fighter. [B]Controversy: [/B]See Fighter. [B]MONK[/B] The Monk first appears in OD&D (Blackmoor) [B]Origin: [/B]The monk is based on the Destroyer series of novels about Remo Williams and the general "kung fu" gestalt of the 70s. [B]Controversy: [/B]The book is credited to Arneson, but Gygax & Kask definitely had a hand in the rules ... regardless, Brian Blume is credited with the design of the Monk and the desire to have the martial arts tropes of the 70s represented in D&D. [B]PALADIN[/B] The Paladin first shows up in OD&D ([I]Greyhawk[/I]) [B]Origin: [/B]While both Gygax and Kuntz are credited on the Greyhawk supplement, the origin of the Paladin, based so transparently off of Holger Carlsen in Poul Anderson's [I]Three Hearts and Three Lions[/I], that its Gygaxian origin has never been really disputed. [B]Controversy: [/B]None that I am aware of. [B]RANGER[/B] The Ranger first shows up in [I]The Strategic Review[/I] v.1 #2, PHB 1e. [B]Origin: [/B]Joe Fischer wrote the class. [B]Controversy:[/B] None that I know. Joe Fischer read the new Paladin class, and was like, "Yes, but more Aragorn," and created the Ranger. [B]THIEF[/B] The Thief first shows up in the [I]Great Plains Game Players Newsletter[/I] #9, and then in OD&D ([I]Greyhawk[/I]) [B]Origin: [/B]This is the fine line between borrowing and theft? There is no line for this class. Gygax stole the concept from someone else. The original thief had the skills you would expect from a box-man who would deal with traps and safes (but not sneaking, climbing, etc.) and probably used a modified "spell system" like a MU. Gygax switched the system to a percentile system and added some details based on Vance and Zelazny. [B]Controversy:[/B] This may be the mother of all controversies! Gygax always steadfastly maintained sole credit for this class, but exceptionally credible evidence exists that Gary Switzer & Aero Games made the Thief class, and while Gygax added some stuff to it and changed some stuff, it's largely someone else's invention. [B]EDIT: [/B]While Gygax got the class idea from Gary Switzer (misattributed as Gary Schweitzer by Gygax in the [I]Great Plains Game Players Newsletter[/I] #9), Darrold Daniel Wagner claims that he invented the class, and that Switzer only reported it to Gygax. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D History 101: Origins of Classes
Top