Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
D&D in 2011: From Books to Digital
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercurius" data-source="post: 5431865" data-attributes="member: 59082"><p>Good post, Merric. As I said some months ago, D&D Insider is the new core game - everything else is just a snapshot of a living river. The interesting thing is that this changes the nature of editions and edition cycles. We will certainly see some kind of "5th edition" but it will probably be almost entirely available on D&D Insider before it is printed in a new set of core rulebooks; the game can gradually evolve through DDI and its updates and then get periodic new "editions" every two or three years in new print runs of the core rulebooks or the Essentials line or whatever they decide is the core set of game books. Of course this revised printing will also include something new to encourage subscribers to purchase the print copies as well, but it is unlikely that we will ever get a distinctly new edition again. To put it another way, DDI is the new (and maybe final) edition of D&D that will be updated in continual micro-changes and occasional revised printings of core books.</p><p></p><p>We will never see the hundred-odd hardcovers of 3.x again or the dozens upon dozens of 2E handbooks. The days of crunch-heavy splat books like the "Power" series is likely gone. </p><p></p><p>Speaking for myself, I have always bought your 1st and 3rd tier and pick-and-choose the 2nd tier products. When Character Builder came out I stopped buying <em>any </em>2nd tier products because they have less value for armchair browsing (actually, I bought <em>Martial Power </em>but then traded it on RPG.Net); their only purpose, really, was for actual game play - character creation, tabletop reference, etc, whereas with <em>The Plane Above </em>or <em>The Dark Sun Campaign Guide </em>you can cozy up with a glass of Zinfandel and read it in your favorite armchair for a couple hours. With DDI, the Compendium, and excellent products like <em>Rules Compendium </em>there is no need to own half a dozen or more Power books (or "Complete" books).</p><p></p><p>I see two roads going forward for the shape of D&D:</p><p></p><p><strong>Best-case Scenario</strong></p><p><strong></strong>The vast majority of crunch is published in DDI, which becomes increasingly profitable as more and more people subscribe to keep up-to-date with the rules and to enjoy new tools that are offered periodically, like further Builders: Encounter, Adventure, Campaign, World, Class, etc a whole toolbox of DMing goodies. </p><p></p><p>DDI subscriptions might have different tiers, like so:</p><p></p><p></p><ul> <li data-xf-list-type="ul">Copper Tier ($5-7/month) - the "player's version" - would give access to Character Builder and <em>Dragon </em>magazine</li> <li data-xf-list-type="ul">Silver Tier ($10-15/month) - as above, plus DM's Tools like Monster Builder and other Builders, as well as <em>Dungeon </em>magazine</li> <li data-xf-list-type="ul">Gold Tier ($20-25/month) - as above, plus a monthly print copy of <em>Dragon </em>and a bi-monthly print copy of <em>Dungeon</em></li> <li data-xf-list-type="ul">Platinum Tier ($30/month) - everything above plus exclusive content, new material before it is updated elsewhere, etc.</li> </ul><p></p><p>Printed books will still exist as revised core rulebooks every few years, as well as settings, theme books, and new products that we haven't even thought of before (for example, imagine a deluxe box set that is a detailed location or region with sandbox guidelines, adventure seeds and even an adventure or two, that includes all the tokens of all the monsters that you might encounter, with a few miniatures of key villains and new monsters. It would be an expensive, $50-75 product, but it would provide hours and hours of play; I'm thinking of a combination of <em>Castle Ravenloft, </em>a focused setting book, a small monster manual, and a sack of tokens, minis, and maps...hmm, I'm wondering if <em>Shadowfell </em>will be along these lines...).</p><p></p><p>In other words, and this is the key to why this is a "best-case" scenario, it is <em>because</em> WotC is publishing all of their crunch in DDI that room is made for the possibility of more creative and innovative products - those based on story, setting, and ideas, as well as stuff we haven't imagined. We'll still get our books and box sets, but not as many, but they will be fluff-heavy and/or innovative. Quality over quantity. To put it another way, DDI allows D&D to break out of the vicious edition cycle and focus on innovation and quality.</p><p></p><p>If I were to get greedy, in this scenario WotC decides to start printing <em>Dragon Magazine </em>again and place it in major chain bookstores in order to increase visibility and try to make D&D a household name again. </p><p>In this scenario, the online and print domains would fuel each other; there would be no "robbing Peter to pay Paul" like there was with the Power books and DDI.</p><p></p><p><strong>Worst-case Scenario</strong></p><p><strong></strong>Because the 3rd tier books (settings, themes, adventures) are more specific and less profitable, they will largely cease to be made. D&D becomes almost entirely digital except for a line of evergreen products like Essentials that is updated every couple years in revised printings. Quality of content goes down as the money trickles away. WotC decides to focus on D&D the MMO or D&D the video game series, where the "real money is." In a few years the D&D tabletop branch of WotC becomes little more than a handful of geeks in a couple rooms at headquarters that keeps the website running, occasionally writes articles, and monitors the sales of the "evergreen" line of products. </p><p></p><p>What do I think will happen? I hope the first, fear the second. I think it entirely depends upon WotC and how they decide to go forward, especially how they choose to interface with their fan-base - especially the diehard core. Given their track record it is hard to be optimistic and I fear that they just don't have the right staff to lead D&D forward in an optimal way. The end result may be more of a hybrid of the two scenarios above, but I'm guessing more towards the latter. Let's hope that I'm wrong!</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5431865, member: 59082"] Good post, Merric. As I said some months ago, D&D Insider is the new core game - everything else is just a snapshot of a living river. The interesting thing is that this changes the nature of editions and edition cycles. We will certainly see some kind of "5th edition" but it will probably be almost entirely available on D&D Insider before it is printed in a new set of core rulebooks; the game can gradually evolve through DDI and its updates and then get periodic new "editions" every two or three years in new print runs of the core rulebooks or the Essentials line or whatever they decide is the core set of game books. Of course this revised printing will also include something new to encourage subscribers to purchase the print copies as well, but it is unlikely that we will ever get a distinctly new edition again. To put it another way, DDI is the new (and maybe final) edition of D&D that will be updated in continual micro-changes and occasional revised printings of core books. We will never see the hundred-odd hardcovers of 3.x again or the dozens upon dozens of 2E handbooks. The days of crunch-heavy splat books like the "Power" series is likely gone. Speaking for myself, I have always bought your 1st and 3rd tier and pick-and-choose the 2nd tier products. When Character Builder came out I stopped buying [I]any [/I]2nd tier products because they have less value for armchair browsing (actually, I bought [I]Martial Power [/I]but then traded it on RPG.Net); their only purpose, really, was for actual game play - character creation, tabletop reference, etc, whereas with [I]The Plane Above [/I]or [I]The Dark Sun Campaign Guide [/I]you can cozy up with a glass of Zinfandel and read it in your favorite armchair for a couple hours. With DDI, the Compendium, and excellent products like [I]Rules Compendium [/I]there is no need to own half a dozen or more Power books (or "Complete" books). I see two roads going forward for the shape of D&D: [B]Best-case Scenario [/B]The vast majority of crunch is published in DDI, which becomes increasingly profitable as more and more people subscribe to keep up-to-date with the rules and to enjoy new tools that are offered periodically, like further Builders: Encounter, Adventure, Campaign, World, Class, etc a whole toolbox of DMing goodies. DDI subscriptions might have different tiers, like so: [LIST] [*]Copper Tier ($5-7/month) - the "player's version" - would give access to Character Builder and [I]Dragon [/I]magazine [*]Silver Tier ($10-15/month) - as above, plus DM's Tools like Monster Builder and other Builders, as well as [I]Dungeon [/I]magazine [*]Gold Tier ($20-25/month) - as above, plus a monthly print copy of [I]Dragon [/I]and a bi-monthly print copy of [I]Dungeon[/I] [*]Platinum Tier ($30/month) - everything above plus exclusive content, new material before it is updated elsewhere, etc. [/LIST] Printed books will still exist as revised core rulebooks every few years, as well as settings, theme books, and new products that we haven't even thought of before (for example, imagine a deluxe box set that is a detailed location or region with sandbox guidelines, adventure seeds and even an adventure or two, that includes all the tokens of all the monsters that you might encounter, with a few miniatures of key villains and new monsters. It would be an expensive, $50-75 product, but it would provide hours and hours of play; I'm thinking of a combination of [I]Castle Ravenloft, [/I]a focused setting book, a small monster manual, and a sack of tokens, minis, and maps...hmm, I'm wondering if [I]Shadowfell [/I]will be along these lines...). In other words, and this is the key to why this is a "best-case" scenario, it is [I]because[/I] WotC is publishing all of their crunch in DDI that room is made for the possibility of more creative and innovative products - those based on story, setting, and ideas, as well as stuff we haven't imagined. We'll still get our books and box sets, but not as many, but they will be fluff-heavy and/or innovative. Quality over quantity. To put it another way, DDI allows D&D to break out of the vicious edition cycle and focus on innovation and quality. If I were to get greedy, in this scenario WotC decides to start printing [I]Dragon Magazine [/I]again and place it in major chain bookstores in order to increase visibility and try to make D&D a household name again. In this scenario, the online and print domains would fuel each other; there would be no "robbing Peter to pay Paul" like there was with the Power books and DDI. [B]Worst-case Scenario [/B]Because the 3rd tier books (settings, themes, adventures) are more specific and less profitable, they will largely cease to be made. D&D becomes almost entirely digital except for a line of evergreen products like Essentials that is updated every couple years in revised printings. Quality of content goes down as the money trickles away. WotC decides to focus on D&D the MMO or D&D the video game series, where the "real money is." In a few years the D&D tabletop branch of WotC becomes little more than a handful of geeks in a couple rooms at headquarters that keeps the website running, occasionally writes articles, and monitors the sales of the "evergreen" line of products. What do I think will happen? I hope the first, fear the second. I think it entirely depends upon WotC and how they decide to go forward, especially how they choose to interface with their fan-base - especially the diehard core. Given their track record it is hard to be optimistic and I fear that they just don't have the right staff to lead D&D forward in an optimal way. The end result may be more of a hybrid of the two scenarios above, but I'm guessing more towards the latter. Let's hope that I'm wrong! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D in 2011: From Books to Digital
Top