Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
D&D Insider - how many subscriptions? (and speculation on profitability)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5432635" data-attributes="member: 82106"><p>I think the problem is people underestimate the amount of time and effort that goes into creating an application like CB. It just ain't that easy, and it isn't all that cheap either. I do this stuff all day every day and just as an off-the-cuff estimate you're talking 3-5 hundred k to make a good solid complex web app or .NET app with no problem at all. Now, we can be pretty sure they have say 50k subscribers and thus something in the $3 million a year gross revenue. So maybe they can afford to put full steam ahead on 2 or possible 3 apps at a time if they just churn all the margin back into the product, which they may well be doing. The thing is no matter how much you spend on application development it only goes so fast. If they're going full speed on bringing CB up to snuff and full speed on the VTT then MAYBE they also have the added bandwidth to be working on MB at the same time, and maybe not. If takes 6-9 months to get one of these apps up in rough shape and another 3-6 months to really polish it then we can expect CB will be about finished in say another 3 months, and the VTT maybe in another 6 months, and MB might be 9-12 months out still. Of course for every app you finish you lose a bit of steam because you now have to support it as well, which means you can only ever at most end up with so many apps total. They may also be working on just general DDI stuff too if say they want to enhance the way that works and more closely integrate the community with DDI (for say things like sharing monsters and characters and being able to have campaign wikis and whatnot that dovetail into all that, or my pet theory of self publishing and whatnot). I think we'll see a LOT of evolution over the next 2 years, but it is not going to be a lightning fast process.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5432635, member: 82106"] I think the problem is people underestimate the amount of time and effort that goes into creating an application like CB. It just ain't that easy, and it isn't all that cheap either. I do this stuff all day every day and just as an off-the-cuff estimate you're talking 3-5 hundred k to make a good solid complex web app or .NET app with no problem at all. Now, we can be pretty sure they have say 50k subscribers and thus something in the $3 million a year gross revenue. So maybe they can afford to put full steam ahead on 2 or possible 3 apps at a time if they just churn all the margin back into the product, which they may well be doing. The thing is no matter how much you spend on application development it only goes so fast. If they're going full speed on bringing CB up to snuff and full speed on the VTT then MAYBE they also have the added bandwidth to be working on MB at the same time, and maybe not. If takes 6-9 months to get one of these apps up in rough shape and another 3-6 months to really polish it then we can expect CB will be about finished in say another 3 months, and the VTT maybe in another 6 months, and MB might be 9-12 months out still. Of course for every app you finish you lose a bit of steam because you now have to support it as well, which means you can only ever at most end up with so many apps total. They may also be working on just general DDI stuff too if say they want to enhance the way that works and more closely integrate the community with DDI (for say things like sharing monsters and characters and being able to have campaign wikis and whatnot that dovetail into all that, or my pet theory of self publishing and whatnot). I think we'll see a LOT of evolution over the next 2 years, but it is not going to be a lightning fast process. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D&D Insider - how many subscriptions? (and speculation on profitability)
Top