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<blockquote data-quote="delericho" data-source="post: 3196971" data-attributes="member: 22424"><p>Replace 'may have' with 'will have' and you've got the right of it.</p><p></p><p></p><p></p><p>This character creator will be a minor product in a niche market. And, software is emphatically not Hasbro or WotC's core business. Therefore, there's no reason to assume that they've thrown significant resources at it. (Of course, it's also true that we shouldn't automatically assume that they haven't.)</p><p></p><p>I'm open to the possibility that this will be the greatest character generator in history. However, I don't expect it to be. In fact, I would be surprised if it was anything more than usable for the first six months. That's not anti-WotC sentiment talking, just my best guess based on experience. I'm really hoping I'm wrong.</p><p></p><p></p><p></p><p>I'm inclined to think that WotC are making a mistake here. The Previews, the Web Enhancements, the Map of the Week, and so forth are essentially advertising, samples, and all the other things that companies do to entice customers to try out their product. Once they've tried it, the theory is they'll say "hey, that's cool!", and go and buy the real thing.</p><p></p><p>The Errata and the FAQ, incidentally, should absolutely be free to those who have bought the books. Otherwise, Wizards can be accused to selling substandard work and then charging customers for the fixes. (I don't blame them for there being mistakes in the books - those are inevitable - but I do expect them to put them right.)</p><p></p><p>That leaves the player and DM advice, which is cool, but can be gained from message boards here, at Paizo, and at Wizards themselves, and generally in greater quanitities and often in far more depth. It also leaves "Design & Development", and maybe a few other columns. These are interesting, and I'll miss them. But they're not worth paying for all by themselves, any more than I'd pay to read Monte Cook's blog, even if he restricted it to solely game-design thoughts.</p><p></p><p></p><p></p><p>Fair enough. But there's a world of difference between any of those tools and a real character creator that includes all the material from all the existing 3.x books. Even the original 3.0 generator was core rules only, and the game is now an order of magnitude or two more complex than it was then.</p><p></p><p>This is a big big project, and to do anything other than a half-assed job will require a great deal of time, money and expertise. Will Wizards have invested the required resources? We'll have to wait and see.</p></blockquote><p></p>
[QUOTE="delericho, post: 3196971, member: 22424"] Replace 'may have' with 'will have' and you've got the right of it. This character creator will be a minor product in a niche market. And, software is emphatically not Hasbro or WotC's core business. Therefore, there's no reason to assume that they've thrown significant resources at it. (Of course, it's also true that we shouldn't automatically assume that they haven't.) I'm open to the possibility that this will be the greatest character generator in history. However, I don't expect it to be. In fact, I would be surprised if it was anything more than usable for the first six months. That's not anti-WotC sentiment talking, just my best guess based on experience. I'm really hoping I'm wrong. I'm inclined to think that WotC are making a mistake here. The Previews, the Web Enhancements, the Map of the Week, and so forth are essentially advertising, samples, and all the other things that companies do to entice customers to try out their product. Once they've tried it, the theory is they'll say "hey, that's cool!", and go and buy the real thing. The Errata and the FAQ, incidentally, should absolutely be free to those who have bought the books. Otherwise, Wizards can be accused to selling substandard work and then charging customers for the fixes. (I don't blame them for there being mistakes in the books - those are inevitable - but I do expect them to put them right.) That leaves the player and DM advice, which is cool, but can be gained from message boards here, at Paizo, and at Wizards themselves, and generally in greater quanitities and often in far more depth. It also leaves "Design & Development", and maybe a few other columns. These are interesting, and I'll miss them. But they're not worth paying for all by themselves, any more than I'd pay to read Monte Cook's blog, even if he restricted it to solely game-design thoughts. Fair enough. But there's a world of difference between any of those tools and a real character creator that includes all the material from all the existing 3.x books. Even the original 3.0 generator was core rules only, and the game is now an order of magnitude or two more complex than it was then. This is a big big project, and to do anything other than a half-assed job will require a great deal of time, money and expertise. Will Wizards have invested the required resources? We'll have to wait and see. [/QUOTE]
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