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D&D Insider - Pay tomorrow for what you get today for free?
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<blockquote data-quote="humble minion" data-source="post: 3200759" data-attributes="member: 5948"><p>Personally, i'm rather unlikely to subscribe to any sort of WotC pay site. I don't mind doing that sort of thing for websites that I frequent but don't contribute to (I'll probably subscribe to PVP's animated series, for example), but shelling out for a marketing website for a company that <em>already</em> earns a fair amount of money from me seems a little over the top. </p><p></p><p>If I am to subscribe, I'll want to get a lot, lot more new, original, non-recycled material per dollar from my subscription than I do from each dollar spent purchasing WotC books. From my perspective, online material is less convenient than printed material (I can only access it from a computer, if I want a hardcopy I have to deal with printing time and expenses myself, it may disappear from the website at any time without warning, etc, etc), and from WotC's perspective, it comes with no printing, materials, or distribution costs, so it should be much cheaper to provide. If this isn't reflected in the asking price, I will begin to smell a rat.</p><p></p><p>I think the 'killer app' will be the character creation tools etc, if they turn out to be robust and reliably kept up to date with the printed material. Strangling E-Tools was probably a smart commercial move by WotC, since this gives them one single, important carrot that they can control monopolistically even despite the OGL and so forth. That's what will make this work, if anything does. I instinctively and unreasoningly hate the very idea of paying for web content, but when you're that sort of age that spare money is easier to come by than spare time, and you find yourself having to stat up an assassination squad of CR18 multiclassed templated barghests in 15 minutes for tonights game - that's when I might be tempted to swallow my revulsion and shell out the dough. Not for web enhancements and Fight Club, though...</p></blockquote><p></p>
[QUOTE="humble minion, post: 3200759, member: 5948"] Personally, i'm rather unlikely to subscribe to any sort of WotC pay site. I don't mind doing that sort of thing for websites that I frequent but don't contribute to (I'll probably subscribe to PVP's animated series, for example), but shelling out for a marketing website for a company that [i]already[/i] earns a fair amount of money from me seems a little over the top. If I am to subscribe, I'll want to get a lot, lot more new, original, non-recycled material per dollar from my subscription than I do from each dollar spent purchasing WotC books. From my perspective, online material is less convenient than printed material (I can only access it from a computer, if I want a hardcopy I have to deal with printing time and expenses myself, it may disappear from the website at any time without warning, etc, etc), and from WotC's perspective, it comes with no printing, materials, or distribution costs, so it should be much cheaper to provide. If this isn't reflected in the asking price, I will begin to smell a rat. I think the 'killer app' will be the character creation tools etc, if they turn out to be robust and reliably kept up to date with the printed material. Strangling E-Tools was probably a smart commercial move by WotC, since this gives them one single, important carrot that they can control monopolistically even despite the OGL and so forth. That's what will make this work, if anything does. I instinctively and unreasoningly hate the very idea of paying for web content, but when you're that sort of age that spare money is easier to come by than spare time, and you find yourself having to stat up an assassination squad of CR18 multiclassed templated barghests in 15 minutes for tonights game - that's when I might be tempted to swallow my revulsion and shell out the dough. Not for web enhancements and Fight Club, though... [/QUOTE]
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