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*Pathfinder & Starfinder
D&D: Insider Tools - will they succeed?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 3892823" data-attributes="member: 5143"><p>I don't know.  I'll be signing up.  Because I could REALLY use a character creator program that has all the feats, skills, and everything from ALL books shortly after they come out.  And there has never been one.</p><p></p><p>The ability to search for and find a game online any time I want is really appealing as well.  Plus the ability to plan out encounters with the encounter tool sounds pretty nice.  If I can look through all the monsters and see their stats if I registered the book and be able to search through them or sort them based on level or type or other things, I'd love that.</p><p></p><p>A stable gaming platform for playing with my friends might be worth it as well, and we might get more games done if we didn't have travel time.  I still don't KNOW if we'd use it when we could get together face to face, but we might.</p><p></p><p>As for MMORPGs, what do you get that is tangible?  You get the ability to connect to a game and play it.  If you can log into the DDI and have a character creator, character visualizer, and the ability to search for a game to play (and an organized play venue in Living Forgotten Realms and whatever Eberron campaign the RPGA is running) it means you can log in and search for a game at almost any time, be able to jump into one with strangers after making a character and play.</p><p></p><p>Almost identical to what MMORPGs offer without the ability to play by yourself.</p><p></p><p>Plus, it gives you stories, comics, ideas, adventures to run for your friends, and more.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 3892823, member: 5143"] I don't know. I'll be signing up. Because I could REALLY use a character creator program that has all the feats, skills, and everything from ALL books shortly after they come out. And there has never been one. The ability to search for and find a game online any time I want is really appealing as well. Plus the ability to plan out encounters with the encounter tool sounds pretty nice. If I can look through all the monsters and see their stats if I registered the book and be able to search through them or sort them based on level or type or other things, I'd love that. A stable gaming platform for playing with my friends might be worth it as well, and we might get more games done if we didn't have travel time. I still don't KNOW if we'd use it when we could get together face to face, but we might. As for MMORPGs, what do you get that is tangible? You get the ability to connect to a game and play it. If you can log into the DDI and have a character creator, character visualizer, and the ability to search for a game to play (and an organized play venue in Living Forgotten Realms and whatever Eberron campaign the RPGA is running) it means you can log in and search for a game at almost any time, be able to jump into one with strangers after making a character and play. Almost identical to what MMORPGs offer without the ability to play by yourself. Plus, it gives you stories, comics, ideas, adventures to run for your friends, and more. [/QUOTE]
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D&D: Insider Tools - will they succeed?
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