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D&D - Iron Heroes...between the poles
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<blockquote data-quote="ThirdWizard" data-source="post: 2477296" data-attributes="member: 12037"><p>Ehh... so if the game developers expect the players to "win," its high powered, and if they expect them to "lose," its low powered? I don't agree. I could easily make what I would consider to be a "low powered" game fully expecting the players to overcome the challenges presented to them. I could also make "high powered" game where the point was to cause as much collateral damage as possible before you inevitably die in a blaze of glory.</p><p></p><p>To me, high powered makes me think of flashyness and high numbers, and low powered makes me think of subtlety and low numbers. But, I agree with Canis. It doesn't matter what I consider high power to be, because there are people who thinks D&D isn't high powered until you're level 40, and another who thinks that you get too powerful in D&D at level 5.</p><p></p><p>In other words, its like saying a meal is big. Once you can convince the world of the definition of a "big" meal or a "long" book or a "small" house, then you'll convince me that we can find a definition of the term "high powered" or "incredibly powerful."</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2477296, member: 12037"] Ehh... so if the game developers expect the players to "win," its high powered, and if they expect them to "lose," its low powered? I don't agree. I could easily make what I would consider to be a "low powered" game fully expecting the players to overcome the challenges presented to them. I could also make "high powered" game where the point was to cause as much collateral damage as possible before you inevitably die in a blaze of glory. To me, high powered makes me think of flashyness and high numbers, and low powered makes me think of subtlety and low numbers. But, I agree with Canis. It doesn't matter what I consider high power to be, because there are people who thinks D&D isn't high powered until you're level 40, and another who thinks that you get too powerful in D&D at level 5. In other words, its like saying a meal is big. Once you can convince the world of the definition of a "big" meal or a "long" book or a "small" house, then you'll convince me that we can find a definition of the term "high powered" or "incredibly powerful." [/QUOTE]
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D&D - Iron Heroes...between the poles
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