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D&D is best when the magic is high, fast and furious!
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<blockquote data-quote="Dragonblade" data-source="post: 915388" data-attributes="member: 2804"><p>This came about as a recent conversation I had with my friend SHARK and some other friends of mine about the nature of high magic in games and my distate for WotC's emasculation of the Haste spell in 3.5.</p><p></p><p>Basically, I have always felt that D&D was at its most fun and its most exciting when you do have high level magic.</p><p></p><p>I don't know why some DM's fear magic so much. I always see all these threads from people talking about their low magic campaigns or in some extreme cases talking about how they have eliminated magic altogether, taking pride in their "gritty" and "realistic" game world.</p><p></p><p>Thats nice and all and far be it from me to tell you how to play D&D, but don't some of you find that boring?</p><p></p><p>I do. I don't go to work for 8 hours a day, 5 days a week so that on the weekend I can get together with my friends and die because a kobold criticalled my PC. Nor do I enjoy tromping through some dungeon and at the end having nothing to show for it but some potions and a +1 sword!!</p><p></p><p>As my friend, SHARK put it so eloquently, "I don't play D&D to struggle for a +1 sword. $%^# that!! I play D&D so my character can wield that +5 Vorpal Holy Avenger!!"</p><p></p><p>I have played in low-level games, struggling against goblins, praying for the day when I can finally cast fireball and its no fun at all. Its like when I was playing Dragon Warrior on my NES and wandering the countryside fighting slimes for two hours in order to scrape together enough gold and XP to level up and buy better stuff just to continue to the story. Now, seriously, how much fun was that?</p><p></p><p>The answer is simple. Its NOT FUN!</p><p></p><p>Now, the last time I played in SHARK's world, I had a 40th level Sorceror/Monk, armed to the teeth with Epic magic and struggling to survive an ambush by 20 Winter Wights!! Or when my 40th level paladin was taking on 16th level fighter fire giants, each one armed with +5 Unholy flaming burst battle axes!</p><p></p><p>Now some of you may read this and roll your eyes, eager to get back to your low-power game world. And thats fine and dandy.</p><p></p><p>But there are some of you out there who read this and go, "Wow! I wish I played in that game!" Well, this thread's for you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>The reason for this thread? Simple. I see so many threads touting the virtues of low-power gaming and dissing high magic as the sole purview of the munchkin that I felt compelled to speak out.</p><p></p><p>Epic D&D is not just the realm of the munchkin. Epic D&D games are some of the most exciting of all!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 915388, member: 2804"] This came about as a recent conversation I had with my friend SHARK and some other friends of mine about the nature of high magic in games and my distate for WotC's emasculation of the Haste spell in 3.5. Basically, I have always felt that D&D was at its most fun and its most exciting when you do have high level magic. I don't know why some DM's fear magic so much. I always see all these threads from people talking about their low magic campaigns or in some extreme cases talking about how they have eliminated magic altogether, taking pride in their "gritty" and "realistic" game world. Thats nice and all and far be it from me to tell you how to play D&D, but don't some of you find that boring? I do. I don't go to work for 8 hours a day, 5 days a week so that on the weekend I can get together with my friends and die because a kobold criticalled my PC. Nor do I enjoy tromping through some dungeon and at the end having nothing to show for it but some potions and a +1 sword!! As my friend, SHARK put it so eloquently, "I don't play D&D to struggle for a +1 sword. $%^# that!! I play D&D so my character can wield that +5 Vorpal Holy Avenger!!" I have played in low-level games, struggling against goblins, praying for the day when I can finally cast fireball and its no fun at all. Its like when I was playing Dragon Warrior on my NES and wandering the countryside fighting slimes for two hours in order to scrape together enough gold and XP to level up and buy better stuff just to continue to the story. Now, seriously, how much fun was that? The answer is simple. Its NOT FUN! Now, the last time I played in SHARK's world, I had a 40th level Sorceror/Monk, armed to the teeth with Epic magic and struggling to survive an ambush by 20 Winter Wights!! Or when my 40th level paladin was taking on 16th level fighter fire giants, each one armed with +5 Unholy flaming burst battle axes! Now some of you may read this and roll your eyes, eager to get back to your low-power game world. And thats fine and dandy. But there are some of you out there who read this and go, "Wow! I wish I played in that game!" Well, this thread's for you. :D The reason for this thread? Simple. I see so many threads touting the virtues of low-power gaming and dissing high magic as the sole purview of the munchkin that I felt compelled to speak out. Epic D&D is not just the realm of the munchkin. Epic D&D games are some of the most exciting of all!! :) [/QUOTE]
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