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D&D is best when the magic is high, fast and furious!
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<blockquote data-quote="Celtavian" data-source="post: 917058" data-attributes="member: 5834"><p><strong>Re</strong></p><p></p><p>What makes high magic boring is when players depend on it and expect it. If the players are looting every single item off the enemies to sell so they can buy a high plus sword or a make an awsomely powerful staff, then high magic is boring IMO. </p><p></p><p>I have played games where the players care very little about the story and are more concerned about the acquisition of items. I can't stand this kind of game. I can't run games like this, they don't entertain me. I look at a D&D game as mutual entertainment. As a DM, I certainly don't want to run a game with players that make the experience grueling and boring for me. I wouldn't expect them to play in a game that was grueling and boring to them.</p><p></p><p>Basically, I feel High Magic can be fun if it is run within the confines of a reasonable story. High magic campaigns run as if the DM and players are playing a video game is definitely not my cup of tea. I won't play in or run such campaigns. I play this game to be part of a story, not to accumulate items like some medieval yuppy in fantasy world.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 917058, member: 5834"] [b]Re[/b] What makes high magic boring is when players depend on it and expect it. If the players are looting every single item off the enemies to sell so they can buy a high plus sword or a make an awsomely powerful staff, then high magic is boring IMO. I have played games where the players care very little about the story and are more concerned about the acquisition of items. I can't stand this kind of game. I can't run games like this, they don't entertain me. I look at a D&D game as mutual entertainment. As a DM, I certainly don't want to run a game with players that make the experience grueling and boring for me. I wouldn't expect them to play in a game that was grueling and boring to them. Basically, I feel High Magic can be fun if it is run within the confines of a reasonable story. High magic campaigns run as if the DM and players are playing a video game is definitely not my cup of tea. I won't play in or run such campaigns. I play this game to be part of a story, not to accumulate items like some medieval yuppy in fantasy world. [/QUOTE]
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D&D is best when the magic is high, fast and furious!
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