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D&D is dying by the hour
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<blockquote data-quote="Reynard" data-source="post: 4150201" data-attributes="member: 467"><p>An important thing to note, though, is that Paizo doesn't need to take a noticable chunk of WotC's <em>player</em> base with them, they only need to take a noticable chunk of WotC's <em>customer</em> base. For all the talk about how internet geeks don't matter and that most D&D players don't even know 3rd party publishers exist, it is likely that the internet geeks and the people who do know 3rd party publishers exist are a disproportionate segment of those that buy books beyond the core. So while Paizo may not make a dent in 4E core book sales, they may well make a dent in supplement sales, by simple virtue of offering support for the previous edition to the people most likely to buy books, where there would otherwise be none.</p><p></p><p>Now, in order to do this, I think Paizo needs to expand beyond their current publishing scheme. as much as I love the writing and the art of Pathfinder, I have zero use for an adventure path -- I simple don't think having a planned out campaign from level x to level x+12 is a good idea, as one never knows which way players are going to zig or zag. Now, that's just me, but I hardly believe myself that unique a precious snowflake. There must be others who'd love to see Paizo do something similar to the old Dunegon with a few unconnected adventures of varying lengths geared toward various levels. (They could call it Trailblazer -- Make Your Own Path!)</p><p></p><p>Anyway, the point is that while Paizo fans may not make up a significant percentage of the mythical (or, in Rouse's words, inflated) 5 million players, they probably make up a significant (not majority, not "a lot", but simply significant) percentage of those that spend $$ on D&D books every month.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4150201, member: 467"] An important thing to note, though, is that Paizo doesn't need to take a noticable chunk of WotC's [i]player[/i] base with them, they only need to take a noticable chunk of WotC's [i]customer[/i] base. For all the talk about how internet geeks don't matter and that most D&D players don't even know 3rd party publishers exist, it is likely that the internet geeks and the people who do know 3rd party publishers exist are a disproportionate segment of those that buy books beyond the core. So while Paizo may not make a dent in 4E core book sales, they may well make a dent in supplement sales, by simple virtue of offering support for the previous edition to the people most likely to buy books, where there would otherwise be none. Now, in order to do this, I think Paizo needs to expand beyond their current publishing scheme. as much as I love the writing and the art of Pathfinder, I have zero use for an adventure path -- I simple don't think having a planned out campaign from level x to level x+12 is a good idea, as one never knows which way players are going to zig or zag. Now, that's just me, but I hardly believe myself that unique a precious snowflake. There must be others who'd love to see Paizo do something similar to the old Dunegon with a few unconnected adventures of varying lengths geared toward various levels. (They could call it Trailblazer -- Make Your Own Path!) Anyway, the point is that while Paizo fans may not make up a significant percentage of the mythical (or, in Rouse's words, inflated) 5 million players, they probably make up a significant (not majority, not "a lot", but simply significant) percentage of those that spend $$ on D&D books every month. [/QUOTE]
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