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D&D is NOT Kobolds surviving Fireball
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<blockquote data-quote="triqui" data-source="post: 5901651" data-attributes="member: 57948"><p>"Minions" is both an english word, and a 4e game term. I don't really care that much if you like or not the 4e Minion, it's up to you. But minions (the english word) are part of D&D, since the begining of Chainmail. A kobold is, by definition, a minion. You don't roll damage for your fireballs against kobolds either. 10d6 insta-kill guys with 4 hp, regardless of save, so unless you like roll-playing and the sound of die in the table, there's no point to roll damage. If you want to hear the die rolls, you can do so against 4e minions too. There's no difference between 1hp and 4hp in 99% of the cases. Your useless 74 hp damage roll is pointless against a 4e minion kobold, and it is pointless against a 4hp 3.X kobold too. If you just like to roll for the sake of rolling, you can do so in both editions.</p><p></p><p> They do. In both editions. A standard 5th level wizard casting fireball would kill a level 1 kobold in 4e too. Sure, he won't kill an Elite Chieftain. But a 5d6 fireball won't kill a Kobold with 5 levels in Barbarian in 3.X either.</p><p></p><p></p><p></p><p>He believes fireball should dominate.... what? What does fireball need to dominate?</p><p></p><p>His question was absurd, because it lacks a clear understanding about D&D history, about Fireball in different editions, and about kobolds in different editions. Should the Fireball clear the room of pesky low-level critters that are nothing more than mere annoyances? Sure. And fireballs have done so in all editions. 4e fireballs clear the room of pesky CR-1 humanoids, with no problem. With Minion rules, or without Minion rules. What 4e does not, is to clean a room with CR-5 humanoids. However, 3.X does not do that either. If you have a room with 5th level ranger Kobolds (a CR 5 humanoid), 5d6 fireball is not going to kill them.</p></blockquote><p></p>
[QUOTE="triqui, post: 5901651, member: 57948"] "Minions" is both an english word, and a 4e game term. I don't really care that much if you like or not the 4e Minion, it's up to you. But minions (the english word) are part of D&D, since the begining of Chainmail. A kobold is, by definition, a minion. You don't roll damage for your fireballs against kobolds either. 10d6 insta-kill guys with 4 hp, regardless of save, so unless you like roll-playing and the sound of die in the table, there's no point to roll damage. If you want to hear the die rolls, you can do so against 4e minions too. There's no difference between 1hp and 4hp in 99% of the cases. Your useless 74 hp damage roll is pointless against a 4e minion kobold, and it is pointless against a 4hp 3.X kobold too. If you just like to roll for the sake of rolling, you can do so in both editions. They do. In both editions. A standard 5th level wizard casting fireball would kill a level 1 kobold in 4e too. Sure, he won't kill an Elite Chieftain. But a 5d6 fireball won't kill a Kobold with 5 levels in Barbarian in 3.X either. He believes fireball should dominate.... what? What does fireball need to dominate? His question was absurd, because it lacks a clear understanding about D&D history, about Fireball in different editions, and about kobolds in different editions. Should the Fireball clear the room of pesky low-level critters that are nothing more than mere annoyances? Sure. And fireballs have done so in all editions. 4e fireballs clear the room of pesky CR-1 humanoids, with no problem. With Minion rules, or without Minion rules. What 4e does not, is to clean a room with CR-5 humanoids. However, 3.X does not do that either. If you have a room with 5th level ranger Kobolds (a CR 5 humanoid), 5d6 fireball is not going to kill them. [/QUOTE]
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