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D&D is Not RAW: The Importance of Custom, Culture, and Mods in 5e
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<blockquote data-quote="abirdcall" data-source="post: 8396946" data-attributes="member: 6748898"><p>It's the fundamental goal of the rules that they have trouble grasping. Then instead of coming to the conclusion that maybe they're not reading them correctly they declare the game broken. Hubris. Unfortunately I've found that for the most stubborn no matter how many videos like that you show them they will refuse to budge. And for those new to the game they don't need the video as they tend to just get it.</p><p></p><p></p><p></p><p>This tracks with my experience. From what I've seen the people who have the hardest time learning and understanding 5e are 3e players.</p><p></p><p>I started with 2nd and then played a heavily house ruled 3e for quite some time. 5e was a return to form for me. I felt right at home. I find that brand new players to the hobby tend to pick up the general idea of it with ease. Takes them a few sessions to learn their abilities of course.</p><p></p><p>I see 3e players banging their heads against the wall about it 7 years in. They often have the hubris that the game is fundamentally broken and the 10s of millions of people who get along with it just fine are in fact oblivious to this fact rather than that they are playing it wrong.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 8396946, member: 6748898"] It's the fundamental goal of the rules that they have trouble grasping. Then instead of coming to the conclusion that maybe they're not reading them correctly they declare the game broken. Hubris. Unfortunately I've found that for the most stubborn no matter how many videos like that you show them they will refuse to budge. And for those new to the game they don't need the video as they tend to just get it. This tracks with my experience. From what I've seen the people who have the hardest time learning and understanding 5e are 3e players. I started with 2nd and then played a heavily house ruled 3e for quite some time. 5e was a return to form for me. I felt right at home. I find that brand new players to the hobby tend to pick up the general idea of it with ease. Takes them a few sessions to learn their abilities of course. I see 3e players banging their heads against the wall about it 7 years in. They often have the hubris that the game is fundamentally broken and the 10s of millions of people who get along with it just fine are in fact oblivious to this fact rather than that they are playing it wrong. [/QUOTE]
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D&D is Not RAW: The Importance of Custom, Culture, and Mods in 5e
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