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<blockquote data-quote="Hussar" data-source="post: 5349593" data-attributes="member: 22779"><p>But that's not what I'm saying.</p><p></p><p>What I'm saying is they didn't like the game enough.</p><p></p><p>That's should be pretty obvious. If they did like the game enough, they would prioritize to the point where they could play. We all do it. Anyone who has kids, a job, other hobbies, whatnot, has faced the choice - give up gaming or give up something else.</p><p></p><p>I'd say that you and I made the same choice - give up something else. Or, arrange our schedules so that gaming is a priority. I know I get mighty testy when my wife tries to schedule something during game time. I've blocked out that time and guarded it pretty strongly over the years.</p><p></p><p>The game, or the hobby if you will, is enough of a priority for me that I made that decision.</p><p></p><p>For someone who chose differently, who chose to give up gaming, obviously the priority was different. The game wasn't enough of a priority for them to stick with it.</p><p></p><p>So, again, if the rules from fifteen or twenty years ago weren't enough to keep gaming as a priority, why would they suddenly become good enough now? Someone who dropped the hobby during the hey days of the 80's has had the better part of twenty years to make gaming a priority again.</p><p></p><p>And, for all that time, there's been a basic set - either Mentzer or the original red box - waiting for them. And they didn't pick it up. </p><p></p><p>Now, the entry boxes in the 3e era were not particularly well done and I think everyone pretty much agrees with that. So, skip ahead to today.</p><p></p><p>Our lapsed gamer has been out of the hobby for fifteen or so years. He dropped the hobby because whatever he was doing at that time wasn't enough for him to make it a priority. So, again, why would bringing back something that failed to keep him in the hobby in the first place, suddenly bring him back to the hobby?</p><p></p><p>I know there is this sort of dream that people seem to have that if they build it, they will come. If we could just get enough people to see what's there, they'd come back. But, we've had, what, seven years of Osric? Several years of various retro-clones? And, none of them have managed to bring people back in significant numbers.</p><p></p><p>If there was this huge glut of lapsed gamers just waiting for the same old thing to roll back out again, why haven't they descended in droves onto several versions of OSR games? Going by WOTC's numbers, the number of lapsed gamers out there dwarfs the current gamers by a whole bunch.</p><p></p><p>Yet, despite any number of games that would certainly qualify as a rereleased Red Box (Basic Fantasy, a bag full of retro-clones, OSRIC (hell, that's FREE!), etc) we've yet to see a huge increase in the numbers of current gamers.</p><p></p><p>So, no, going back to the same well that's been dried up for over a decade is not the secret to success.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5349593, member: 22779"] But that's not what I'm saying. What I'm saying is they didn't like the game enough. That's should be pretty obvious. If they did like the game enough, they would prioritize to the point where they could play. We all do it. Anyone who has kids, a job, other hobbies, whatnot, has faced the choice - give up gaming or give up something else. I'd say that you and I made the same choice - give up something else. Or, arrange our schedules so that gaming is a priority. I know I get mighty testy when my wife tries to schedule something during game time. I've blocked out that time and guarded it pretty strongly over the years. The game, or the hobby if you will, is enough of a priority for me that I made that decision. For someone who chose differently, who chose to give up gaming, obviously the priority was different. The game wasn't enough of a priority for them to stick with it. So, again, if the rules from fifteen or twenty years ago weren't enough to keep gaming as a priority, why would they suddenly become good enough now? Someone who dropped the hobby during the hey days of the 80's has had the better part of twenty years to make gaming a priority again. And, for all that time, there's been a basic set - either Mentzer or the original red box - waiting for them. And they didn't pick it up. Now, the entry boxes in the 3e era were not particularly well done and I think everyone pretty much agrees with that. So, skip ahead to today. Our lapsed gamer has been out of the hobby for fifteen or so years. He dropped the hobby because whatever he was doing at that time wasn't enough for him to make it a priority. So, again, why would bringing back something that failed to keep him in the hobby in the first place, suddenly bring him back to the hobby? I know there is this sort of dream that people seem to have that if they build it, they will come. If we could just get enough people to see what's there, they'd come back. But, we've had, what, seven years of Osric? Several years of various retro-clones? And, none of them have managed to bring people back in significant numbers. If there was this huge glut of lapsed gamers just waiting for the same old thing to roll back out again, why haven't they descended in droves onto several versions of OSR games? Going by WOTC's numbers, the number of lapsed gamers out there dwarfs the current gamers by a whole bunch. Yet, despite any number of games that would certainly qualify as a rereleased Red Box (Basic Fantasy, a bag full of retro-clones, OSRIC (hell, that's FREE!), etc) we've yet to see a huge increase in the numbers of current gamers. So, no, going back to the same well that's been dried up for over a decade is not the secret to success. [/QUOTE]
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