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D&D isn't a simulation game, so what is???
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<blockquote data-quote="TheSword" data-source="post: 8607035" data-attributes="member: 6879661"><p>I would say WFRP 1st, 2nd or 4th current) is much more simulationist. Some of these have been mentioned earlier but I’ll expand the list.</p><p></p><ul> <li data-xf-list-type="ul">Armour reduces damage</li> <li data-xf-list-type="ul">Skill of the opponent affects whether you hit them</li> <li data-xf-list-type="ul">Hit locations with their own armour points</li> <li data-xf-list-type="ul">Wounds are represented as critical wounds which take time and sometimes intervention to heal</li> <li data-xf-list-type="ul">Classes represent a whole society of renaissance archetypes. You can play a physician, a nun or a rat catcher (with a small and aggressive dog) just a easily as a wizard or a rogue.</li> <li data-xf-list-type="ul">You can improve healing with a wide array of herbs and poultices.</li> <li data-xf-list-type="ul">You have status which represents standing in the community, affects influencing others, and how much coin you make from plying your trade.</li> <li data-xf-list-type="ul">In 4th Ed, outnumbering makes it much easier to hit</li> <li data-xf-list-type="ul">In 4th Ed shooting at someone closer to you is much easier</li> <li data-xf-list-type="ul">In 4th Ed you can choose to parry an attack with your weapon, parry it with a shield, dodge it altogether or even use a skill to represent a distraction.</li> </ul></blockquote><p></p>
[QUOTE="TheSword, post: 8607035, member: 6879661"] I would say WFRP 1st, 2nd or 4th current) is much more simulationist. Some of these have been mentioned earlier but I’ll expand the list. [LIST] [*]Armour reduces damage [*]Skill of the opponent affects whether you hit them [*]Hit locations with their own armour points [*]Wounds are represented as critical wounds which take time and sometimes intervention to heal [*]Classes represent a whole society of renaissance archetypes. You can play a physician, a nun or a rat catcher (with a small and aggressive dog) just a easily as a wizard or a rogue. [*]You can improve healing with a wide array of herbs and poultices. [*]You have status which represents standing in the community, affects influencing others, and how much coin you make from plying your trade. [*]In 4th Ed, outnumbering makes it much easier to hit [*]In 4th Ed shooting at someone closer to you is much easier [*]In 4th Ed you can choose to parry an attack with your weapon, parry it with a shield, dodge it altogether or even use a skill to represent a distraction. [/LIST] [/QUOTE]
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D&D isn't a simulation game, so what is???
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